source: trunk/src/world.h @ 210

Last change on this file since 210 was 210, checked in by sam, 10 years ago

Allow for different priorities in game and draw tick levels.

  • Property svn:keywords set to Id
File size: 592 bytes
Line 
1//
2// Deus Hax (working title)
3// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net>
4//
5
6//
7// The World class
8// ---------------
9//
10
11#if !defined __DH_WORLD_H__
12#define __DH_WORLD_H__
13
14#include "entity.h"
15
16class WorldData;
17
18class World : public Entity
19{
20public:
21    World();
22    virtual ~World();
23
24protected:
25    /* Inherited from Entity */
26    virtual char const *GetName();
27    virtual void TickGame(float deltams);
28    virtual void TickDraw(float deltams);
29
30public:
31    /* New methods */
32    int GetWidth();
33    int GetHeight();
34
35private:
36    WorldData *data;
37};
38
39#endif // __DH_WORLD_H__
40
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