Last change
on this file since 2291 was
2216,
checked in by touky, 8 years ago
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New year copyright update.
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Property svn:keywords set to
Id
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File size:
1.0 KB
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1 | // |
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2 | // Lol Engine |
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3 | // |
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4 | // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://www.wtfpl.net/ for more details. |
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9 | // |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include <cstdlib> |
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16 | |
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17 | #include "core.h" |
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18 | |
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19 | namespace lol |
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20 | { |
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21 | |
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22 | /* |
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23 | * Public WorldEntity class |
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24 | */ |
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25 | |
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26 | WorldEntity::WorldEntity() |
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27 | { |
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28 | m_position = vec3(0); |
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29 | m_rotation = quat(1); |
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30 | m_velocity = vec3(0); |
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31 | m_rotation_velocity = vec3(0); |
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32 | m_bbox[0] = m_bbox[1] = vec3(0); |
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33 | |
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34 | m_mousepos = ivec2(0); |
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35 | m_mousebuttons = ivec3(0); |
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36 | m_pressed = ivec3(0); |
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37 | m_clicked = ivec3(0); |
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38 | m_released = ivec3(0); |
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39 | } |
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40 | |
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41 | WorldEntity::~WorldEntity() |
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42 | { |
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43 | } |
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44 | |
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45 | char const *WorldEntity::GetName() |
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46 | { |
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47 | return "<worldentity>"; |
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48 | } |
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49 | |
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50 | void WorldEntity::TickGame(float seconds) |
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51 | { |
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52 | Entity::TickGame(seconds); |
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53 | } |
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54 | |
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55 | void WorldEntity::TickDraw(float seconds) |
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56 | { |
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57 | Entity::TickDraw(seconds); |
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58 | } |
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59 | |
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60 | } /* namespace lol */ |
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61 | |
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