source: trunk/src @ 1310

Name Size Rev Age Author Last Change
../
application 1219   8 years sam android: slightly update Android project for newer SDK versions.
debug 1310   8 years sam core: tick methods now use seconds, like any sane system.
gpu 1303   8 years sam gpu: temporarily enable alpha blending in the vertex buffer code.
image 1207   8 years sam win32: the GDI+ byte swapping was wrong; fix that.
lol 1305   8 years sam math: chage quaternion constructor to wxyz order because it matches …
math 1305   8 years sam math: chage quaternion constructor to wxyz order because it matches …
platform 1310   8 years sam core: tick methods now use seconds, like any sane system.
thread 1173   8 years sam xbox: start working on an Xbox/Direct3D port.
array.h 11.8 KB 1295   8 years sam core: fix a bug in the Array class copy constructor, found thanks to …
audio.cpp 713 bytes 950   8 years sam build: fix Win64 compilation with mingw64, using an updated SDL build.
audio.h 652 bytes 748   9 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   9 years sam core: fix include guard naming scheme.
camera.cpp 1.3 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
camera.h 994 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
core.h 2.5 KB 1307   8 years sam core: move the Camera class from Orbital to the engine core.
dict.cpp 3.1 KB 1173   8 years sam xbox: start working on an Xbox/Direct3D port.
dict.h 816 bytes 958   8 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 4.2 KB 1106   8 years sam core: try to merge Ticker and Emcee. Still not very good.
eglapp.h 718 bytes 1139   8 years sam math: rename matrix.h to vector.h and simplify some stuff, especially …
emitter.cpp 2.2 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
emitter.h 877 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
entity.h 2.2 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
font.cpp 1.5 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   9 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   9 years sam core: fix include guard naming scheme.
gradient.cpp 6.9 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
gradient.h 863 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
hash.cpp 1.2 KB 686   9 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   9 years sam core: fix include guard naming scheme.
input.cpp 4.2 KB 1308   8 years touky Added GetButtonState() in Input class. Added Escape button in to quit …
input.h 1.1 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
layer.cpp 1.5 KB 866   8 years sam core: more vec?i -> ?veci renames.
layer.h 800 bytes 748   9 years sam core: fix include guard naming scheme.
log.cpp 1.6 KB 939   8 years sam build: stop defining ANDROID_NDK and check for ANDROID instead. …
log.h 999 bytes 905   8 years sam core: a few compilation fixes for non-GCC compilers.
loldebug.h 616 bytes 783   9 years sam build: put debug stuff and shader stuff in subdirectories.
lolgl.h 1.8 KB 960   8 years sam osx: link with the proper OpenGL libraries on OS X.
Makefile.am 2.5 KB 1307   8 years sam core: move the Camera class from Orbital to the engine core.
map.cpp 4.9 KB 1198   8 years sam core: allow each blitted tile to be stretched differently.
map.h 783 bytes 748   9 years sam core: fix include guard naming scheme.
numeric.h 1.2 KB 761   9 years sam core: don't explicitly use std:: prefix when the platform may not …
platform.cpp 682 bytes 939   8 years sam build: stop defining ANDROID_NDK and check for ANDROID instead. …
platform.h 661 bytes 749   9 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   8 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   9 years sam core: fix include guard naming scheme.
sample.cpp 1.6 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
sample.h 913 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   9 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   9 years sam core: fix include guard naming scheme.
scene.cpp 12.6 KB 1241   8 years sam gpu: fix a great lot of Direct3D problems, spotted using PIX.
scene.h 819 bytes 1198   8 years sam core: allow each blitted tile to be stretched differently.
sprite.cpp 1.1 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 11.6 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
ticker.h 1.2 KB 1106   8 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   8 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   8 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 7.6 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
tileset.h 1.3 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 3.9 KB 1309   8 years sam core: make timers second-based rather than millisecond-based.
timer.h 680 bytes 1309   8 years sam core: make timers second-based rather than millisecond-based.
video.cpp 7.6 KB 1303   8 years sam gpu: temporarily enable alpha blending in the vertex buffer code.
video.h 967 bytes 1199   8 years sam video: allow to set the default clear color.
world.cpp 1.1 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.0 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
worldentity.h 971 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
Note: See TracBrowser for help on using the repository browser.