source: trunk/src @ 1375

Name Size Rev Age Author Last Change
../
application 1219   9 years sam android: slightly update Android project for newer SDK versions.
debug 1310   9 years sam core: tick methods now use seconds, like any sane system.
gpu 1337   9 years sam gpu: activate backface culling on OpenGL to remain consistent with the …
image 1207   9 years sam win32: the GDI+ byte swapping was wrong; fix that.
input 1355   9 years sam input: allow to remap gamepad axes in the generic input layer.
lol 1369   9 years sam math: replace len(vec) with length(vec) to match the GLSL naming.
math 1352   9 years sam math: implement all Euler conversions for 3×3 matrices.
platform 1361   9 years sam win32: add an Xinput class for Xbox360 controllers, because they're …
thread 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
array.h 14.6 KB 1345   9 years sam core: allow to concatenate arrays, and add unit tests for that.
audio.cpp 713 bytes 950   9 years sam build: fix Win64 compilation with mingw64, using an updated SDL build.
audio.h 652 bytes 748   10 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   10 years sam core: fix include guard naming scheme.
camera.cpp 2.9 KB 1375   9 years touky Added some convenient functions in camera.
camera.h 1.2 KB 1375   9 years touky Added some convenient functions in camera.
core.h 2.6 KB 1342   9 years sam input: add core joystick support and bind the SDL input to that.
dict.cpp 3.1 KB 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
dict.h 816 bytes 958   9 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 4.2 KB 1106   9 years sam core: try to merge Ticker and Emcee. Still not very good.
eglapp.h 718 bytes 1139   9 years sam math: rename matrix.h to vector.h and simplify some stuff, especially …
emitter.cpp 2.2 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
emitter.h 877 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
entity.h 2.3 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
font.cpp 1.5 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   10 years sam core: fix include guard naming scheme.
gradient.cpp 6.9 KB 1337   9 years sam gpu: activate backface culling on OpenGL to remain consistent with the …
gradient.h 863 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
hash.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   10 years sam core: fix include guard naming scheme.
layer.cpp 1.5 KB 866   10 years sam core: more vec?i -> ?veci renames.
layer.h 800 bytes 748   10 years sam core: fix include guard naming scheme.
log.cpp 1.6 KB 939   9 years sam build: stop defining ANDROID_NDK and check for ANDROID instead. …
log.h 999 bytes 905   9 years sam core: a few compilation fixes for non-GCC compilers.
loldebug.h 616 bytes 783   10 years sam build: put debug stuff and shader stuff in subdirectories.
lolgl.h 1.8 KB 960   9 years sam osx: link with the proper OpenGL libraries on OS X.
Makefile.am 2.7 KB 1361   9 years sam win32: add an Xinput class for Xbox360 controllers, because they're …
map.cpp 4.9 KB 1198   9 years sam core: allow each blitted tile to be stretched differently.
map.h 783 bytes 748   10 years sam core: fix include guard naming scheme.
numeric.h 1.2 KB 761   10 years sam core: don't explicitly use std:: prefix when the platform may not …
platform.cpp 682 bytes 939   9 years sam build: stop defining ANDROID_NDK and check for ANDROID instead. …
platform.h 661 bytes 749   10 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   10 years sam core: fix include guard naming scheme.
sample.cpp 1.6 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
sample.h 913 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   10 years sam core: fix include guard naming scheme.
scene.cpp 12.3 KB 1329   9 years sam core: convert some realloc() calls to our nice dynamic Array class.
scene.h 1.0 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 11.6 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
ticker.h 1.2 KB 1106   9 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   9 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   9 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 7.6 KB 1337   9 years sam gpu: activate backface culling on OpenGL to remain consistent with the …
tileset.h 1.3 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 3.9 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
timer.h 680 bytes 1309   9 years sam core: make timers second-based rather than millisecond-based.
video.cpp 7.4 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
video.h 885 bytes 1325   9 years sam core: move some of the camera view logic from the Video class to the …
world.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.0 KB 1335   9 years sam core: make WorldEntity rotation a quaternion.
worldentity.h 971 bytes 1335   9 years sam core: make WorldEntity rotation a quaternion.
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