source: trunk/src @ 1653

Name Size Rev Age Author Last Change
../
application 1519   9 years sam build: add lots of missing svn:ignore properties.
bullet 1640   9 years sam core: fix shitloads of compiler warnings in the Bullet source code.
data 1524   9 years sam build: move all games to a "games" subdirectory to clean up the root …
debug 1557   9 years sam data: fix ascii.png search path.
easymesh 1621   9 years sam easymesh: set the capsule's main axis to Y, not Z.
generated 1619   9 years sam easymesh: add the capsule mesh.
gpu 1603   9 years sam gpu: enable backface culling for indexed meshes, too.
image 1519   9 years sam build: add lots of missing svn:ignore properties.
input 1519   9 years sam build: add lots of missing svn:ignore properties.
lol 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
math 1519   9 years sam build: add lots of missing svn:ignore properties.
platform 1587   9 years sam ps3: add pad support for the PS3, without plug/unplug detection for now.
thread 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
hash.h 577 bytes 748   10 years sam core: fix include guard naming scheme.
loldebug.h 616 bytes 783   10 years sam build: put debug stuff and shader stuff in subdirectories.
audio.h 652 bytes 748   10 years sam core: fix include guard naming scheme.
platform.h 661 bytes 749   10 years sam ui: add a Platform class to query information about the current …
platform.cpp 664 bytes 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
timer.h 680 bytes 1309   9 years sam core: make timers second-based rather than millisecond-based.
audio.cpp 695 bytes 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
eglapp.h 718 bytes 1139   9 years sam math: rename matrix.h to vector.h and simplify some stuff, especially …
forge.h 721 bytes 748   10 years sam core: fix include guard naming scheme.
sampler.h 742 bytes 748   10 years sam core: fix include guard naming scheme.
tiler.h 747 bytes 1198   9 years sam core: allow each blitted tile to be stretched differently.
map.h 783 bytes 748   10 years sam core: fix include guard naming scheme.
layer.h 800 bytes 748   10 years sam core: fix include guard naming scheme.
dict.h 816 bytes 958   9 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
sprite.h 820 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
gradient.h 863 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
emitter.h 877 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
video.h 885 bytes 1325   9 years sam core: move some of the camera view logic from the Video class to the …
world.h 894 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
sample.h 913 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
worldentity.h 1001 bytes 1376   9 years touky Small WorldEntity tweaks.
forge.cpp 1.0 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
bitfield.h 1.0 KB 748   10 years sam core: fix include guard naming scheme.
scene.h 1.0 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.1 KB 1376   9 years touky Small WorldEntity tweaks.
log.h 1.1 KB 1646   9 years sam core: on Windows, output log messages to the Visual Studio debug …
tiler.cpp 1.1 KB 1198   9 years sam core: allow each blitted tile to be stretched differently.
profiler.h 1.1 KB 748   10 years sam core: fix include guard naming scheme.
world.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
hash.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
sampler.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
numeric.h 1.2 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
ticker.h 1.2 KB 1106   9 years sam core: try to merge Ticker and Emcee. Still not very good.
camera.h 1.2 KB 1375   9 years touky Added some convenient functions in camera.
tileset.h 1.3 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
profiler.cpp 1.5 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
font.cpp 1.5 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
sample.cpp 1.6 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
layer.cpp 1.6 KB 1502   9 years sam core: fix a few build warnings and remove useless operators from the …
entity.cpp 1.6 KB 1502   9 years sam core: fix a few build warnings and remove useless operators from the …
lolgl.h 1.8 KB 960   9 years sam osx: link with the proper OpenGL libraries on OS X.
log.cpp 1.9 KB 1646   9 years sam core: on Windows, output log messages to the Visual Studio debug …
text.cpp 2.0 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
emitter.cpp 2.2 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
entity.h 2.3 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
core.h 2.9 KB 1653   9 years sam build: add libSDLmain.a binaries for GUI MinGW builds; the provided …
camera.cpp 2.9 KB 1442   9 years sam orbital: some improvements to the mesh parser and error reporting.
dict.cpp 3.1 KB 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
timer.cpp 3.9 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
eglapp.cpp 4.2 KB 1106   9 years sam core: try to merge Ticker and Emcee. Still not very good.
map.cpp 4.8 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
gradient.cpp 6.9 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
video.cpp 7.4 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
tileset.cpp 7.6 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
ticker.cpp 12.1 KB 1637   9 years sam core: display names for entities that forget to call Entity::Tick*.
scene.cpp 12.3 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
array.h 14.6 KB 1381   9 years sam core: some clang and g++ 4.7 compilation fixes.
Makefile.am 36.0 KB 1590   9 years sam core: start working on a higher level LolFx compiler based on the …
lolcore.vcxproj 44.2 KB 1610   9 years sam build: rename "Lol.Core.Build.props" to the more explicit …
lolcore.vcxproj.filters 63.7 KB 1610   9 years sam build: rename "Lol.Core.Build.props" to the more explicit …
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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