source: trunk/src @ 1687

Name Size Rev Age Author Last Change
../
thread 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
application 1519   9 years sam build: add lots of missing svn:ignore properties.
image 1519   9 years sam build: add lots of missing svn:ignore properties.
input 1519   9 years sam build: add lots of missing svn:ignore properties.
data 1524   9 years sam build: move all games to a "games" subdirectory to clean up the root …
debug 1557   9 years sam data: fix ascii.png search path.
gpu 1603   9 years sam gpu: enable backface culling for indexed meshes, too.
generated 1619   9 years sam easymesh: add the capsule mesh.
bullet 1659   9 years sam build: add missing svn:ignore properties to keep rez happy.
lol 1667   9 years sam math: add an sprintf() method to real numbers, and ensure they are …
math 1667   9 years sam math: add an sprintf() method to real numbers, and ensure they are …
platform 1684   9 years sam build: switch the Android native build rules to autoconf; still a bit …
easymesh 1687   8 years sam easymesh: allow the shader to build on GL ES.
forge.cpp 1.0 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
hash.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
sampler.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
audio.h 652 bytes 748   10 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   10 years sam core: fix include guard naming scheme.
forge.h 721 bytes 748   10 years sam core: fix include guard naming scheme.
hash.h 577 bytes 748   10 years sam core: fix include guard naming scheme.
layer.h 800 bytes 748   10 years sam core: fix include guard naming scheme.
map.h 783 bytes 748   10 years sam core: fix include guard naming scheme.
profiler.h 1.1 KB 748   10 years sam core: fix include guard naming scheme.
sampler.h 742 bytes 748   10 years sam core: fix include guard naming scheme.
platform.h 661 bytes 749   10 years sam ui: add a Platform class to query information about the current …
loldebug.h 616 bytes 783   10 years sam build: put debug stuff and shader stuff in subdirectories.
dict.h 816 bytes 958   9 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
lolgl.h 1.8 KB 960   9 years sam osx: link with the proper OpenGL libraries on OS X.
ticker.h 1.2 KB 1106   9 years sam core: try to merge Ticker and Emcee. Still not very good.
dict.cpp 3.1 KB 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
tiler.cpp 1.1 KB 1198   9 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   9 years sam core: allow each blitted tile to be stretched differently.
profiler.cpp 1.5 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
timer.cpp 3.9 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
timer.h 680 bytes 1309   9 years sam core: make timers second-based rather than millisecond-based.
emitter.h 877 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
font.cpp 1.5 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
gradient.h 863 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
sample.h 913 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
sprite.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
tileset.h 1.3 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
world.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
entity.h 2.3 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
scene.h 1.0 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
video.h 885 bytes 1325   9 years sam core: move some of the camera view logic from the Video class to the …
camera.h 1.2 KB 1375   9 years touky Added some convenient functions in camera.
worldentity.cpp 1.1 KB 1376   9 years touky Small WorldEntity tweaks.
worldentity.h 1001 bytes 1376   9 years touky Small WorldEntity tweaks.
array.h 14.6 KB 1381   9 years sam core: some clang and g++ 4.7 compilation fixes.
camera.cpp 2.9 KB 1442   9 years sam orbital: some improvements to the mesh parser and error reporting.
entity.cpp 1.6 KB 1502   9 years sam core: fix a few build warnings and remove useless operators from the …
layer.cpp 1.6 KB 1502   9 years sam core: fix a few build warnings and remove useless operators from the …
audio.cpp 695 bytes 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
emitter.cpp 2.2 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
gradient.cpp 6.9 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
map.cpp 4.8 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
numeric.h 1.2 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.cpp 664 bytes 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
sample.cpp 1.6 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
scene.cpp 12.3 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
tileset.cpp 7.6 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
video.cpp 7.4 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
Makefile.am 36.0 KB 1590   9 years sam core: start working on a higher level LolFx compiler based on the …
lolcore.vcxproj 44.2 KB 1610   9 years sam build: rename "Lol.Core.Build.props" to the more explicit …
lolcore.vcxproj.filters 63.7 KB 1610   9 years sam build: rename "Lol.Core.Build.props" to the more explicit …
log.cpp 1.9 KB 1646   9 years sam core: on Windows, output log messages to the Visual Studio debug …
log.h 1.1 KB 1646   9 years sam core: on Windows, output log messages to the Visual Studio debug …
eglapp.h 751 bytes 1671   9 years sam core: on the Raspberry Pi, use the proprietary graphics library …
ticker.cpp 12.0 KB 1676   9 years sam core: make the IO thread exit cleanly.
core.h 3.0 KB 1684   9 years sam build: switch the Android native build rules to autoconf; still a bit …
eglapp.cpp 6.4 KB 1684   9 years sam build: switch the Android native build rules to autoconf; still a bit …
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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