source: trunk/src @ 1738

Name Size Rev Age Author Last Change
../
application 1519   8 years sam build: add lots of missing svn:ignore properties.
bullet 1659   8 years sam build: add missing svn:ignore properties to keep rez happy.
data 1524   8 years sam build: move all games to a "games" subdirectory to clean up the root …
debug 1557   8 years sam data: fix ascii.png search path.
easymesh 1738   7 years sam easymesh: make hex colour command arguments case-insensitive.
generated 1738   7 years sam easymesh: make hex colour command arguments case-insensitive.
gpu 1733   7 years sam gpu: activate FBO support on Android.
image 1691   7 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
input 1710   7 years sam input: allow to easily track more than one input stick.
lol 1667   8 years sam math: add an sprintf() method to real numbers, and ensure they are …
math 1667   8 years sam math: add an sprintf() method to real numbers, and ensure they are …
platform 1712   7 years sam build: split the D3d9 build flags into D3d9 and Xinput for situations …
thread 1173   8 years sam xbox: start working on an Xbox/Direct3D port.
array.h 14.6 KB 1381   8 years sam core: some clang and g++ 4.7 compilation fixes.
audio.cpp 865 bytes 1691   7 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
audio.h 652 bytes 748   9 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   9 years sam core: fix include guard naming scheme.
camera.cpp 3.0 KB 1724   7 years touky So Character Controller works with a lazy camera logic.
camera.h 1.3 KB 1724   7 years touky So Character Controller works with a lazy camera logic.
core.h 3.0 KB 1684   8 years sam build: switch the Android native build rules to autoconf; still a bit …
dict.cpp 3.1 KB 1173   8 years sam xbox: start working on an Xbox/Direct3D port.
dict.h 816 bytes 958   8 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 7.5 KB 1709   7 years sam input: switch SDL joystick handling mode to polling, because we won't …
eglapp.h 751 bytes 1671   8 years sam core: on the Raspberry Pi, use the proprietary graphics library …
emitter.cpp 2.2 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
emitter.h 877 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1502   8 years sam core: fix a few build warnings and remove useless operators from the …
entity.h 2.3 KB 1325   8 years sam core: move some of the camera view logic from the Video class to the …
font.cpp 1.5 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   9 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   9 years sam core: fix include guard naming scheme.
gradient.cpp 6.9 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
gradient.h 863 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
hash.cpp 1.2 KB 686   9 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   9 years sam core: fix include guard naming scheme.
layer.cpp 1.6 KB 1502   8 years sam core: fix a few build warnings and remove useless operators from the …
layer.h 800 bytes 748   9 years sam core: fix include guard naming scheme.
log.cpp 2.0 KB 1695   7 years sam android: simplify the logger code.
log.h 1.2 KB 1695   7 years sam android: simplify the logger code.
lolcore.vcxproj 44.2 KB 1610   8 years sam build: rename "Lol.Core.Build.props" to the more explicit …
lolcore.vcxproj.filters 63.7 KB 1610   8 years sam build: rename "Lol.Core.Build.props" to the more explicit …
loldebug.h 616 bytes 783   9 years sam build: put debug stuff and shader stuff in subdirectories.
lolgl.h 1.8 KB 960   8 years sam osx: link with the proper OpenGL libraries on OS X.
Makefile.am 36.0 KB 1590   8 years sam core: start working on a higher level LolFx compiler based on the …
map.cpp 4.8 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
map.h 783 bytes 748   9 years sam core: fix include guard naming scheme.
numeric.h 1.2 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.cpp 664 bytes 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.h 661 bytes 749   9 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   8 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   9 years sam core: fix include guard naming scheme.
sample.cpp 1.7 KB 1691   7 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
sample.h 913 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   9 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   9 years sam core: fix include guard naming scheme.
scene.cpp 12.4 KB 1721   7 years sam scene: avoid doing hundreds of useless OpenGL calls if no 2D sprite is …
scene.h 1.0 KB 1325   8 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.1 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 12.2 KB 1718   7 years sam core: clamp deltatime to 15 fps to avoid erratic behaviour.
ticker.h 1.2 KB 1106   8 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   8 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   8 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 7.6 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
tileset.h 1.3 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 4.0 KB 1691   7 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
timer.h 680 bytes 1309   8 years sam core: make timers second-based rather than millisecond-based.
video.cpp 7.4 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
video.h 885 bytes 1325   8 years sam core: move some of the camera view logic from the Video class to the …
world.cpp 1.1 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.1 KB 1376   8 years touky Small WorldEntity tweaks.
worldentity.h 1001 bytes 1376   8 years touky Small WorldEntity tweaks.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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