source: trunk/src @ 1744

Name Size Rev Age Author Last Change
../
application 1519   11 years sam build: add lots of missing svn:ignore properties.
bullet 1659   11 years sam build: add missing svn:ignore properties to keep rez happy.
data 1524   11 years sam build: move all games to a "games" subdirectory to clean up the root …
debug 1557   11 years sam data: fix ascii.png search path.
easymesh 1738   11 years sam easymesh: make hex colour command arguments case-insensitive.
generated 1738   11 years sam easymesh: make hex colour command arguments case-insensitive.
gpu 1733   11 years sam gpu: activate FBO support on Android.
image 1691   11 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
input 1710   11 years sam input: allow to easily track more than one input stick.
lol 1667   11 years sam math: add an sprintf() method to real numbers, and ensure they are …
math 1667   11 years sam math: add an sprintf() method to real numbers, and ensure they are …
platform 1712   11 years sam build: split the D3d9 build flags into D3d9 and Xinput for situations …
thread 1173   11 years sam xbox: start working on an Xbox/Direct3D port.
array.h 14.6 KB 1381   11 years sam core: some clang and g++ 4.7 compilation fixes.
audio.cpp 865 bytes 1691   11 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
audio.h 652 bytes 748   12 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   12 years sam core: fix include guard naming scheme.
camera.cpp 3.0 KB 1724   11 years touky So Character Controller works with a lazy camera logic.
camera.h 1.3 KB 1724   11 years touky So Character Controller works with a lazy camera logic.
core.h 3.0 KB 1684   11 years sam build: switch the Android native build rules to autoconf; still a bit …
dict.cpp 3.1 KB 1173   11 years sam xbox: start working on an Xbox/Direct3D port.
dict.h 816 bytes 958   12 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 7.5 KB 1709   11 years sam input: switch SDL joystick handling mode to polling, because we won't …
eglapp.h 751 bytes 1671   11 years sam core: on the Raspberry Pi, use the proprietary graphics library …
emitter.cpp 2.2 KB 1513   11 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
emitter.h 877 bytes 1310   11 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1502   11 years sam core: fix a few build warnings and remove useless operators from the …
entity.h 2.3 KB 1325   11 years sam core: move some of the camera view logic from the Video class to the …
font.cpp 1.5 KB 1310   11 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   11 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   12 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   12 years sam core: fix include guard naming scheme.
gradient.cpp 6.9 KB 1513   11 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
gradient.h 863 bytes 1310   11 years sam core: tick methods now use seconds, like any sane system.
hash.cpp 1.2 KB 686   12 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   12 years sam core: fix include guard naming scheme.
layer.cpp 1.6 KB 1502   11 years sam core: fix a few build warnings and remove useless operators from the …
layer.h 800 bytes 748   12 years sam core: fix include guard naming scheme.
log.cpp 2.0 KB 1695   11 years sam android: simplify the logger code.
log.h 1.2 KB 1695   11 years sam android: simplify the logger code.
lolcore.vcxproj 44.2 KB 1610   11 years sam build: rename "Lol.Core.Build.props" to the more explicit …
lolcore.vcxproj.filters 63.7 KB 1610   11 years sam build: rename "Lol.Core.Build.props" to the more explicit …
loldebug.h 616 bytes 783   12 years sam build: put debug stuff and shader stuff in subdirectories.
lolgl.h 1.8 KB 960   12 years sam osx: link with the proper OpenGL libraries on OS X.
Makefile.am 36.0 KB 1590   11 years sam core: start working on a higher level LolFx compiler based on the …
map.cpp 4.8 KB 1513   11 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
map.h 783 bytes 748   12 years sam core: fix include guard naming scheme.
numeric.h 1.2 KB 1513   11 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.cpp 664 bytes 1513   11 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.h 661 bytes 749   12 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   11 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   12 years sam core: fix include guard naming scheme.
sample.cpp 1.7 KB 1691   11 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
sample.h 913 bytes 1310   11 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   12 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   12 years sam core: fix include guard naming scheme.
scene.cpp 12.4 KB 1721   11 years sam scene: avoid doing hundreds of useless OpenGL calls if no 2D sprite is …
scene.h 1.0 KB 1325   11 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.1 KB 1310   11 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   11 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   11 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   11 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 12.2 KB 1718   11 years sam core: clamp deltatime to 15 fps to avoid erratic behaviour.
ticker.h 1.2 KB 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   11 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   11 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 7.6 KB 1513   11 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
tileset.h 1.3 KB 1310   11 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 4.0 KB 1691   11 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
timer.h 680 bytes 1309   11 years sam core: make timers second-based rather than millisecond-based.
video.cpp 7.4 KB 1513   11 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
video.h 885 bytes 1325   11 years sam core: move some of the camera view logic from the Video class to the …
world.cpp 1.1 KB 1310   11 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   11 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.1 KB 1376   11 years touky Small WorldEntity tweaks.
worldentity.h 1001 bytes 1376   11 years touky Small WorldEntity tweaks.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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