source: trunk/src @ 1793

Name Size Rev Age Author Last Change
../
application 1519   8 years sam build: add lots of missing svn:ignore properties.
bullet 1659   8 years sam build: add missing svn:ignore properties to keep rez happy.
data 1524   8 years sam build: move all games to a "games" subdirectory to clean up the root …
debug 1557   8 years sam data: fix ascii.png search path.
easymesh 1793   8 years elliotek optim radialJitter
generated 1738   8 years sam easymesh: make hex colour command arguments case-insensitive.
gpu 1788   8 years sam gpu: document and tweak some class declarations.
image 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
input 1792   8 years touky mieux la ?
lol 1667   8 years sam math: add an sprintf() method to real numbers, and ensure they are …
math 1667   8 years sam math: add an sprintf() method to real numbers, and ensure they are …
platform 1712   8 years sam build: split the D3d9 build flags into D3d9 and Xinput for situations …
thread 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
array.h 14.6 KB 1381   9 years sam core: some clang and g++ 4.7 compilation fixes.
audio.cpp 865 bytes 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
audio.h 652 bytes 748   10 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   10 years sam core: fix include guard naming scheme.
camera.cpp 3.0 KB 1724   8 years touky So Character Controller works with a lazy camera logic.
camera.h 1.3 KB 1724   8 years touky So Character Controller works with a lazy camera logic.
core.h 3.0 KB 1684   8 years sam build: switch the Android native build rules to autoconf; still a bit …
dict.cpp 3.1 KB 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
dict.h 816 bytes 958   9 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 7.5 KB 1709   8 years sam input: switch SDL joystick handling mode to polling, because we won't …
eglapp.h 751 bytes 1671   8 years sam core: on the Raspberry Pi, use the proprietary graphics library …
emitter.cpp 2.2 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
emitter.h 877 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1502   8 years sam core: fix a few build warnings and remove useless operators from the …
entity.h 2.3 KB 1785   8 years touky Added InputTracker test initPhysTest
font.cpp 1.5 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   10 years sam core: fix include guard naming scheme.
gradient.cpp 6.9 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
gradient.h 863 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
hash.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   10 years sam core: fix include guard naming scheme.
layer.cpp 1.6 KB 1502   8 years sam core: fix a few build warnings and remove useless operators from the …
layer.h 800 bytes 748   10 years sam core: fix include guard naming scheme.
log.cpp 2.0 KB 1695   8 years sam android: simplify the logger code.
log.h 1.2 KB 1695   8 years sam android: simplify the logger code.
lolcore.vcxproj 44.2 KB 1610   8 years sam build: rename "Lol.Core.Build.props" to the more explicit …
lolcore.vcxproj.filters 63.7 KB 1610   8 years sam build: rename "Lol.Core.Build.props" to the more explicit …
loldebug.h 616 bytes 783   9 years sam build: put debug stuff and shader stuff in subdirectories.
lolgl.h 1.8 KB 960   9 years sam osx: link with the proper OpenGL libraries on OS X.
Makefile.am 36.0 KB 1590   8 years sam core: start working on a higher level LolFx compiler based on the …
map.cpp 4.8 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
map.h 783 bytes 748   10 years sam core: fix include guard naming scheme.
numeric.h 1.2 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.cpp 664 bytes 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.h 661 bytes 749   10 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   10 years sam core: fix include guard naming scheme.
sample.cpp 1.7 KB 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
sample.h 913 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   10 years sam core: fix include guard naming scheme.
scene.cpp 12.4 KB 1721   8 years sam scene: avoid doing hundreds of useless OpenGL calls if no 2D sprite is …
scene.h 1.0 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 12.2 KB 1771   8 years sam gpu: get rid of the glClearColor, glClearDepth and glClear calls in …
ticker.h 1.2 KB 1106   9 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   9 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   9 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 7.6 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
tileset.h 1.3 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 4.0 KB 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
timer.h 680 bytes 1309   9 years sam core: make timers second-based rather than millisecond-based.
video.cpp 8.0 KB 1772   8 years sam gpu: remove support for the accumulation buffer, it's deprecated anyway.
video.h 1.4 KB 1788   8 years sam gpu: document and tweak some class declarations.
world.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.1 KB 1376   9 years touky Small WorldEntity tweaks.
worldentity.h 1001 bytes 1376   9 years touky Small WorldEntity tweaks.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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