source: trunk/src @ 1928

Name Size Rev Age Author Last Change
../
application 1519   9 years sam build: add lots of missing svn:ignore properties.
bullet 1808   8 years sam build: fix shitloads of warnings.
data 1923   8 years sam build: add a common.am include file and a "make lolcheck" target that …
debug 1877   8 years sam debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
easymesh 1928   8 years sam lolfx: use square brackets to indicate shader sections.
generated 1910   8 years sam easymesh: use "ato" for torus, because "at" is already for triangle.
gpu 1928   8 years sam lolfx: use square brackets to indicate shader sections.
image 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
input 1897   8 years sam input: some refactoring in the action bindings.
lol 1920   8 years sam core: use "f128" as the long double prefix for vectors, even if it's …
math 1893   8 years sam math: refactor real number constant declarations so that they are only …
platform 1808   8 years sam build: fix shitloads of warnings.
thread 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
array.h 15.0 KB 1919   8 years sam core: implement Array::Resize() to forcibly set the size of an array.
audio.cpp 865 bytes 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
audio.h 652 bytes 748   10 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   10 years sam core: fix include guard naming scheme.
camera.cpp 3.0 KB 1724   8 years touky So Character Controller works with a lazy camera logic.
camera.h 1.3 KB 1724   8 years touky So Character Controller works with a lazy camera logic.
core.h 3.0 KB 1927   8 years sam gpu: sip an empty LolFx class that embeds the compiler.
dict.cpp 3.1 KB 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
dict.h 816 bytes 958   9 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 7.5 KB 1808   8 years sam build: fix shitloads of warnings.
eglapp.h 751 bytes 1671   9 years sam core: on the Raspberry Pi, use the proprietary graphics library …
emitter.cpp 2.2 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
emitter.h 877 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1502   9 years sam core: fix a few build warnings and remove useless operators from the …
entity.h 2.3 KB 1888   8 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
font.cpp 1.5 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   10 years sam core: fix include guard naming scheme.
gradient.cpp 3.3 KB 1848   8 years sam gpu: convert the gradient shader to a LolFx effect file.
gradient.h 863 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
gradient.lolfx 2.4 KB 1928   8 years sam lolfx: use square brackets to indicate shader sections.
hash.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   10 years sam core: fix include guard naming scheme.
layer.cpp 1.6 KB 1502   9 years sam core: fix a few build warnings and remove useless operators from the …
layer.h 800 bytes 748   10 years sam core: fix include guard naming scheme.
log.cpp 2.0 KB 1695   8 years sam android: simplify the logger code.
log.h 1.2 KB 1695   8 years sam android: simplify the logger code.
lolcore.vcxproj 44.2 KB 1927   8 years sam gpu: sip an empty LolFx class that embeds the compiler.
lolcore.vcxproj.filters 63.5 KB 1927   8 years sam gpu: sip an empty LolFx class that embeds the compiler.
loldebug.h 566 bytes 1877   8 years sam debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
lolgl.h 1.8 KB 960   9 years sam osx: link with the proper OpenGL libraries on OS X.
Makefile.am 35.6 KB 1927   8 years sam gpu: sip an empty LolFx class that embeds the compiler.
map.cpp 4.8 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
map.h 783 bytes 748   10 years sam core: fix include guard naming scheme.
numeric.h 1.4 KB 1888   8 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
platform.cpp 664 bytes 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.h 661 bytes 749   10 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   10 years sam core: fix include guard naming scheme.
sample.cpp 1.7 KB 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
sample.h 913 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   10 years sam core: fix include guard naming scheme.
scene.cpp 6.6 KB 1846   8 years sam gpu: get rid of the inline 2D shader and create "tile.lolfx".
scene.h 1.0 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 12.6 KB 1822   8 years sam debug: add minor debug messages to the ticker, ensure LOL_DEBUG and …
ticker.h 1.2 KB 1106   9 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   9 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   9 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 7.6 KB 1808   8 years sam build: fix shitloads of warnings.
tileset.h 1.3 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 4.0 KB 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
timer.h 680 bytes 1309   9 years sam core: make timers second-based rather than millisecond-based.
video.cpp 8.0 KB 1772   8 years sam gpu: remove support for the accumulation buffer, it's deprecated anyway.
video.h 1.4 KB 1788   8 years sam gpu: document and tweak some class declarations.
world.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.1 KB 1888   8 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
worldentity.h 1001 bytes 1376   9 years touky Small WorldEntity tweaks.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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