source: trunk/src @ 1942

Name Size Rev Age Author Last Change
../
application 1519   7 years sam build: add lots of missing svn:ignore properties.
bullet 1808   7 years sam build: fix shitloads of warnings.
data 1923   7 years sam build: add a common.am include file and a "make lolcheck" target that …
debug 1877   7 years sam debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
easymesh 1930   7 years sam lolfx: improve the LolFx compiler, including error reporting. We can …
generated 1937   7 years sam lolfx: names such as "x" or "bgra" are field selectors, but we must …
gpu 1937   7 years sam lolfx: names such as "x" or "bgra" are field selectors, but we must …
image 1940   7 years sam android: if current thread is unknown to the JVM, try to register it.
input 1897   7 years sam input: some refactoring in the action bindings.
lol 1920   7 years sam core: use "f128" as the long double prefix for vectors, even if it's …
math 1893   7 years sam math: refactor real number constant declarations so that they are only …
platform 1808   7 years sam build: fix shitloads of warnings.
thread 1173   7 years sam xbox: start working on an Xbox/Direct3D port.
array.h 15.0 KB 1919   7 years sam core: implement Array::Resize() to forcibly set the size of an array.
audio.cpp 865 bytes 1691   7 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
audio.h 652 bytes 748   8 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   8 years sam core: fix include guard naming scheme.
camera.cpp 3.0 KB 1724   7 years touky So Character Controller works with a lazy camera logic.
camera.h 1.3 KB 1724   7 years touky So Character Controller works with a lazy camera logic.
core.h 3.0 KB 1927   7 years sam gpu: sip an empty LolFx class that embeds the compiler.
dict.cpp 3.1 KB 1942   7 years sam core: do not deregister Tilers from Sprites, it’s asymmetrical.
dict.h 816 bytes 958   8 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 7.5 KB 1808   7 years sam build: fix shitloads of warnings.
eglapp.h 751 bytes 1671   7 years sam core: on the Raspberry Pi, use the proprietary graphics library …
emitter.cpp 2.2 KB 1513   7 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
emitter.h 877 bytes 1310   7 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1502   7 years sam core: fix a few build warnings and remove useless operators from the …
entity.h 2.3 KB 1888   7 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
font.cpp 1.5 KB 1310   7 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   7 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   8 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   8 years sam core: fix include guard naming scheme.
gradient.cpp 3.3 KB 1848   7 years sam gpu: convert the gradient shader to a LolFx effect file.
gradient.h 863 bytes 1310   7 years sam core: tick methods now use seconds, like any sane system.
gradient.lolfx 3.2 KB 1941   7 years sam core: port gradient shader to GL ES platforms.
hash.cpp 1.2 KB 686   8 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   8 years sam core: fix include guard naming scheme.
layer.cpp 1.6 KB 1502   7 years sam core: fix a few build warnings and remove useless operators from the …
layer.h 800 bytes 748   8 years sam core: fix include guard naming scheme.
log.cpp 2.0 KB 1695   7 years sam android: simplify the logger code.
log.h 1.2 KB 1695   7 years sam android: simplify the logger code.
lolcore.vcxproj 44.2 KB 1927   7 years sam gpu: sip an empty LolFx class that embeds the compiler.
lolcore.vcxproj.filters 63.5 KB 1927   7 years sam gpu: sip an empty LolFx class that embeds the compiler.
loldebug.h 566 bytes 1877   7 years sam debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
lolgl.h 1.8 KB 960   8 years sam osx: link with the proper OpenGL libraries on OS X.
Makefile.am 35.4 KB 1938   7 years sam build: some build system fixes.
map.cpp 4.8 KB 1513   7 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
map.h 783 bytes 748   8 years sam core: fix include guard naming scheme.
numeric.h 1.4 KB 1888   7 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
platform.cpp 664 bytes 1513   7 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.h 661 bytes 749   8 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   7 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   8 years sam core: fix include guard naming scheme.
sample.cpp 1.7 KB 1691   7 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
sample.h 913 bytes 1310   7 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   8 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   8 years sam core: fix include guard naming scheme.
scene.cpp 6.6 KB 1846   7 years sam gpu: get rid of the inline 2D shader and create "tile.lolfx".
scene.h 1.0 KB 1325   7 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.0 KB 1942   7 years sam core: do not deregister Tilers from Sprites, it’s asymmetrical.
sprite.h 820 bytes 1310   7 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   7 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   7 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 12.6 KB 1822   7 years sam debug: add minor debug messages to the ticker, ensure LOL_DEBUG and …
ticker.h 1.2 KB 1106   7 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   7 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   7 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 7.6 KB 1808   7 years sam build: fix shitloads of warnings.
tileset.h 1.3 KB 1310   7 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 4.0 KB 1691   7 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
timer.h 680 bytes 1309   7 years sam core: make timers second-based rather than millisecond-based.
video.cpp 8.0 KB 1772   7 years sam gpu: remove support for the accumulation buffer, it's deprecated anyway.
video.h 1.4 KB 1788   7 years sam gpu: document and tweak some class declarations.
world.cpp 1.1 KB 1310   7 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   7 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.1 KB 1888   7 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
worldentity.h 1001 bytes 1376   7 years touky Small WorldEntity tweaks.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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