source: trunk/src @ 1985

Name Size Rev Age Author Last Change
../
thread 1173   8 years sam xbox: start working on an Xbox/Direct3D port.
platform 1964   8 years sam android: use the FPS value provided by the application; we now run at …
math 1947   8 years sam math: add a uniform scaling matrix constructor.
lol 1947   8 years sam math: add a uniform scaling matrix constructor.
input 1949   8 years sam misc: very minor tweaks here and there.
image 1940   8 years sam android: if current thread is unknown to the JVM, try to register it.
gpu 1963   8 years sam gpu: add support for triangle strips and fans, and change the …
generated 1937   8 years sam lolfx: names such as "x" or "bgra" are field selectors, but we must …
easymesh 1963   8 years sam gpu: add support for triangle strips and fans, and change the …
debug 1877   8 years sam debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
data 1923   8 years sam build: add a common.am include file and a "make lolcheck" target that …
bullet 1808   8 years sam build: fix shitloads of warnings.
application 1519   8 years sam build: add lots of missing svn:ignore properties.
worldentity.h 1009 bytes 1946   8 years sam core: make Entity::GetName() a public method.
worldentity.cpp 1.1 KB 1888   8 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
world.h 894 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
world.cpp 1.1 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
video.h 1.4 KB 1788   8 years sam gpu: document and tweak some class declarations.
video.cpp 8.0 KB 1772   8 years sam gpu: remove support for the accumulation buffer, it's deprecated anyway.
timer.h 680 bytes 1309   8 years sam core: make timers second-based rather than millisecond-based.
timer.cpp 4.0 KB 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
tileset.h 1.3 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
tileset.cpp 7.8 KB 1952   8 years sam gpu: if 2D tiles have negative scaling, switch the triangle winding.
tiler.h 747 bytes 1198   8 years sam core: allow each blitted tile to be stretched differently.
tiler.cpp 1.1 KB 1198   8 years sam core: allow each blitted tile to be stretched differently.
ticker.h 1.2 KB 1106   9 years sam core: try to merge Ticker and Emcee. Still not very good.
ticker.cpp 12.6 KB 1822   8 years sam debug: add minor debug messages to the ticker, ensure LOL_DEBUG and …
text.h 943 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
sprite.cpp 1.0 KB 1942   8 years sam core: do not deregister Tilers from Sprites, it’s asymmetrical.
scene.h 1.0 KB 1325   8 years sam core: move some of the camera view logic from the Video class to the …
scene.cpp 6.9 KB 1963   8 years sam gpu: add support for triangle strips and fans, and change the …
sampler.h 742 bytes 748   9 years sam core: fix include guard naming scheme.
sampler.cpp 1.2 KB 686   9 years sam Put everything in the "lol" namespace. Better late than never.
sample.h 913 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
sample.cpp 1.7 KB 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
profiler.h 1.1 KB 748   9 years sam core: fix include guard naming scheme.
profiler.cpp 1.5 KB 1309   8 years sam core: make timers second-based rather than millisecond-based.
platform.h 661 bytes 749   9 years sam ui: add a Platform class to query information about the current …
platform.cpp 664 bytes 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
numeric.h 1.4 KB 1888   8 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
map.h 783 bytes 748   9 years sam core: fix include guard naming scheme.
map.cpp 4.6 KB 1985   8 years sam core: disable our rare uses of realloc() with a proper Array<> object.
Makefile.am 35.4 KB 1938   8 years sam build: some build system fixes.
lolgl.h 1.8 KB 960   9 years sam osx: link with the proper OpenGL libraries on OS X.
loldebug.h 566 bytes 1877   8 years sam debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
lolcore.vcxproj.filters 63.5 KB 1927   8 years sam gpu: sip an empty LolFx class that embeds the compiler.
lolcore.vcxproj 44.2 KB 1927   8 years sam gpu: sip an empty LolFx class that embeds the compiler.
log.h 1.2 KB 1695   8 years sam android: simplify the logger code.
log.cpp 2.0 KB 1943   8 years sam android: print thread ID with all messages.
layer.h 800 bytes 748   9 years sam core: fix include guard naming scheme.
layer.cpp 1.6 KB 1502   8 years sam core: fix a few build warnings and remove useless operators from the …
hash.h 577 bytes 748   9 years sam core: fix include guard naming scheme.
hash.cpp 1.2 KB 686   9 years sam Put everything in the "lol" namespace. Better late than never.
gradient.lolfx 3.3 KB 1948   8 years sam core: add some noise to the gradient effect.
gradient.h 863 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
gradient.cpp 3.4 KB 1963   8 years sam gpu: add support for triangle strips and fans, and change the …
forge.h 721 bytes 748   9 years sam core: fix include guard naming scheme.
forge.cpp 1.0 KB 686   9 years sam Put everything in the "lol" namespace. Better late than never.
font.h 904 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
font.cpp 1.5 KB 1310   8 years sam core: tick methods now use seconds, like any sane system.
entity.h 2.3 KB 1946   8 years sam core: make Entity::GetName() a public method.
entity.cpp 1.6 KB 1502   8 years sam core: fix a few build warnings and remove useless operators from the …
emitter.h 877 bytes 1310   8 years sam core: tick methods now use seconds, like any sane system.
emitter.cpp 2.2 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
eglapp.h 751 bytes 1671   8 years sam core: on the Raspberry Pi, use the proprietary graphics library …
eglapp.cpp 7.5 KB 1808   8 years sam build: fix shitloads of warnings.
dict.h 816 bytes 958   9 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
dict.cpp 3.0 KB 1985   8 years sam core: disable our rare uses of realloc() with a proper Array<> object.
core.h 3.0 KB 1927   8 years sam gpu: sip an empty LolFx class that embeds the compiler.
camera.h 1.3 KB 1724   8 years touky So Character Controller works with a lazy camera logic.
camera.cpp 3.0 KB 1724   8 years touky So Character Controller works with a lazy camera logic.
bitfield.h 1.0 KB 748   9 years sam core: fix include guard naming scheme.
audio.h 652 bytes 748   9 years sam core: fix include guard naming scheme.
audio.cpp 865 bytes 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
array.h 15.3 KB 1958   8 years sam core: fix a bad format string and disable an annoying warning in Array<>.
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    Makefile
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