../
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application
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1519
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7 years
|
sam |
build: add lots of missing svn:ignore properties.
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bullet
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2165
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7 years
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sam |
build: renormalise a lot of files.
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core
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2107
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7 years
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sam |
core: make hash operators const.
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data
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1923
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7 years
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sam |
build: add a common.am include file and a "make lolcheck" target that …
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debug
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1877
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7 years
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sam |
debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
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easymesh
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2152
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7 years
|
sam |
easymesh: motherfucking planetary gears demo.
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generated
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2152
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7 years
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sam |
easymesh: motherfucking planetary gears demo.
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gpu
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2156
|
7 years
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sam |
gpu: warn when a vertex shader attribute isn’t found and do not crash …
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image
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2013
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7 years
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sam |
image: better error detection in the GDI+ image codec.
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input
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2009
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7 years
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sam |
input: add the Keyboard abstraction object type.
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lol
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2179
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7 years
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sam |
doc: fix claims in the documentation introduction and disable vector.h …
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math
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1947
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7 years
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sam |
math: add a uniform scaling matrix constructor.
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mesh
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2077
|
7 years
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sam |
mesh: start working on mesh and submesh stuff.
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platform
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2009
|
7 years
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sam |
input: add the Keyboard abstraction object type.
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thread
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1173
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8 years
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sam |
xbox: start working on an Xbox/Direct3D port.
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audio.cpp
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865 bytes
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1691
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7 years
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sam |
build: tweak everything to allow building with SDL on the Raspberry Pi.
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audio.h
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652 bytes
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748
|
9 years
|
sam |
core: fix include guard naming scheme.
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bitfield.h
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1.0 KB
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748
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9 years
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sam |
core: fix include guard naming scheme.
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camera.cpp
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3.0 KB
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2032
|
7 years
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Jnat |
moved endif (toukinade)
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camera.h
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1.3 KB
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1724
|
7 years
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touky |
So Character Controller works with a lazy camera logic.
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core.h
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3.2 KB
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2106
|
7 years
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sam |
build: rename Map to LevelMap so that we can use Map for the hashmap.
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dict.cpp
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3.0 KB
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1985
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7 years
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sam |
core: disable our rare uses of realloc() with a proper Array<> object.
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dict.h
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816 bytes
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958
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8 years
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sam |
osx: automake does not support .mm files yet, so rename ios-image.mm …
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eglapp.cpp
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7.5 KB
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1808
|
7 years
|
sam |
build: fix shitloads of warnings.
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eglapp.h
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751 bytes
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1671
|
7 years
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sam |
core: on the Raspberry Pi, use the proprietary graphics library …
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emitter.cpp
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2.2 KB
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1513
|
7 years
|
sam |
core: replace usage of sin() or std::sin() with lol::sin() where …
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emitter.h
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877 bytes
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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entity.cpp
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1.6 KB
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1502
|
7 years
|
sam |
core: fix a few build warnings and remove useless operators from the …
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entity.h
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2.3 KB
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1946
|
7 years
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sam |
core: make Entity::GetName() a public method.
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font.cpp
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1.5 KB
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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font.h
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904 bytes
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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forge.cpp
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1.0 KB
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686
|
9 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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forge.h
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721 bytes
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748
|
9 years
|
sam |
core: fix include guard naming scheme.
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gradient.cpp
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3.4 KB
|
1963
|
7 years
|
sam |
gpu: add support for triangle strips and fans, and change the …
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gradient.h
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863 bytes
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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gradient.lolfx
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3.3 KB
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1948
|
7 years
|
sam |
core: add some noise to the gradient effect.
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layer.cpp
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1.6 KB
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1502
|
7 years
|
sam |
core: fix a few build warnings and remove useless operators from the …
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layer.h
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800 bytes
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748
|
9 years
|
sam |
core: fix include guard naming scheme.
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log.cpp
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2.0 KB
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1943
|
7 years
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sam |
android: print thread ID with all messages.
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log.h
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1.2 KB
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1695
|
7 years
|
sam |
android: simplify the logger code.
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lolcore.vcxproj
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45.3 KB
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2165
|
7 years
|
sam |
build: renormalise a lot of files.
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lolcore.vcxproj.filters
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65.0 KB
|
2112
|
7 years
|
sam |
build: minor vcxproj reorganisation.
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loldebug.h
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566 bytes
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1877
|
7 years
|
sam |
debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
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lolgl.h
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1.5 KB
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2084
|
7 years
|
sam |
build: fixes for out-of-tree builds, and get rid of
some deprecated stuff.
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Makefile.am
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36.2 KB
|
2106
|
7 years
|
sam |
build: rename Map to LevelMap so that we can use Map for the hashmap.
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map.cpp
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4.7 KB
|
2106
|
7 years
|
sam |
build: rename Map to LevelMap so that we can use Map for the hashmap.
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map.h
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833 bytes
|
2106
|
7 years
|
sam |
build: rename Map to LevelMap so that we can use Map for the hashmap.
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numeric.h
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1.4 KB
|
1888
|
7 years
|
lolbot |
fixed 23 files out of 277:
- fixed 1270 CR characters
- fixed 56 …
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platform.cpp
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664 bytes
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1513
|
7 years
|
sam |
core: replace usage of sin() or std::sin() with lol::sin() where …
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platform.h
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661 bytes
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749
|
9 years
|
sam |
ui: add a Platform class to query information about the current …
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profiler.cpp
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1.5 KB
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1309
|
8 years
|
sam |
core: make timers second-based rather than millisecond-based.
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profiler.h
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1.1 KB
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748
|
9 years
|
sam |
core: fix include guard naming scheme.
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sample.cpp
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1.7 KB
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1691
|
7 years
|
sam |
build: tweak everything to allow building with SDL on the Raspberry Pi.
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sample.h
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913 bytes
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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sampler.cpp
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1.2 KB
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686
|
9 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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sampler.h
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742 bytes
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748
|
9 years
|
sam |
core: fix include guard naming scheme.
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scene.cpp
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6.9 KB
|
1963
|
7 years
|
sam |
gpu: add support for triangle strips and fans, and change the …
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scene.h
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1.0 KB
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1325
|
8 years
|
sam |
core: move some of the camera view logic from the Video class to the …
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sprite.cpp
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1.0 KB
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1942
|
7 years
|
sam |
core: do not deregister Tilers from Sprites, it’s asymmetrical.
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sprite.h
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820 bytes
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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text.cpp
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2.0 KB
|
1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
|
text.h
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943 bytes
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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ticker.cpp
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12.6 KB
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1822
|
7 years
|
sam |
debug: add minor debug messages to the ticker, ensure LOL_DEBUG and …
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ticker.h
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1.2 KB
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1106
|
8 years
|
sam |
core: try to merge Ticker and Emcee. Still not very good.
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tiler.cpp
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1.1 KB
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1198
|
8 years
|
sam |
core: allow each blitted tile to be stretched differently.
|
tiler.h
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747 bytes
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1198
|
8 years
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sam |
core: allow each blitted tile to be stretched differently.
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tileset.cpp
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5.5 KB
|
1992
|
7 years
|
sam |
gpu: allow to specify the pixel format when creating a texture; the …
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tileset.h
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1.3 KB
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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timer.cpp
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4.0 KB
|
1691
|
7 years
|
sam |
build: tweak everything to allow building with SDL on the Raspberry Pi.
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timer.h
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680 bytes
|
1309
|
8 years
|
sam |
core: make timers second-based rather than millisecond-based.
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video.cpp
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8.1 KB
|
2085
|
7 years
|
sam |
build: fix PS3 and Linux compilation issues.
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video.h
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1.4 KB
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1788
|
7 years
|
sam |
gpu: document and tweak some class declarations.
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world.cpp
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1.1 KB
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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world.h
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894 bytes
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1310
|
8 years
|
sam |
core: tick methods now use seconds, like any sane system.
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worldentity.cpp
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1.1 KB
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1888
|
7 years
|
lolbot |
fixed 23 files out of 277:
- fixed 1270 CR characters
- fixed 56 …
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worldentity.h
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1009 bytes
|
1946
|
7 years
|
sam |
core: make Entity::GetName() a public method.
|