source: trunk/src @ 2180

Name Size Rev Age Author Last Change
../
application 1519   8 years sam build: add lots of missing svn:ignore properties.
bullet 2165   8 years sam build: renormalise a lot of files.
core 2107   8 years sam core: make hash operators const.
data 1923   8 years sam build: add a common.am include file and a "make lolcheck" target that …
debug 1877   8 years sam debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
easymesh 2152   8 years sam easymesh: motherfucking planetary gears demo.
generated 2152   8 years sam easymesh: motherfucking planetary gears demo.
gpu 2156   8 years sam gpu: warn when a vertex shader attribute isn’t found and do not crash …
image 2013   8 years sam image: better error detection in the GDI+ image codec.
input 2009   8 years sam input: add the Keyboard abstraction object type.
lol 2179   8 years sam doc: fix claims in the documentation introduction and disable vector.h …
math 1947   8 years sam math: add a uniform scaling matrix constructor.
mesh 2077   8 years sam mesh: start working on mesh and submesh stuff.
platform 2009   8 years sam input: add the Keyboard abstraction object type.
thread 1173   9 years sam xbox: start working on an Xbox/Direct3D port.
audio.cpp 865 bytes 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
audio.h 652 bytes 748   10 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   10 years sam core: fix include guard naming scheme.
camera.cpp 3.0 KB 2032   8 years Jnat moved endif (toukinade)
camera.h 1.3 KB 1724   8 years touky So Character Controller works with a lazy camera logic.
core.h 3.2 KB 2106   8 years sam build: rename Map to LevelMap so that we can use Map for the hashmap.
dict.cpp 3.0 KB 1985   8 years sam core: disable our rare uses of realloc() with a proper Array<> object.
dict.h 816 bytes 958   9 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 7.5 KB 1808   8 years sam build: fix shitloads of warnings.
eglapp.h 751 bytes 1671   8 years sam core: on the Raspberry Pi, use the proprietary graphics library …
emitter.cpp 2.2 KB 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
emitter.h 877 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1502   8 years sam core: fix a few build warnings and remove useless operators from the …
entity.h 2.3 KB 1946   8 years sam core: make Entity::GetName() a public method.
font.cpp 1.5 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   10 years sam core: fix include guard naming scheme.
gradient.cpp 3.4 KB 1963   8 years sam gpu: add support for triangle strips and fans, and change the …
gradient.h 863 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
gradient.lolfx 3.3 KB 1948   8 years sam core: add some noise to the gradient effect.
layer.cpp 1.6 KB 1502   8 years sam core: fix a few build warnings and remove useless operators from the …
layer.h 800 bytes 748   10 years sam core: fix include guard naming scheme.
log.cpp 2.0 KB 1943   8 years sam android: print thread ID with all messages.
log.h 1.2 KB 1695   8 years sam android: simplify the logger code.
lolcore.vcxproj 45.3 KB 2165   8 years sam build: renormalise a lot of files.
lolcore.vcxproj.filters 65.0 KB 2112   8 years sam build: minor vcxproj reorganisation.
loldebug.h 566 bytes 1877   8 years sam debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
lolgl.h 1.5 KB 2084   8 years sam build: fixes for out-of-tree builds, and get rid of some deprecated stuff.
Makefile.am 36.2 KB 2106   8 years sam build: rename Map to LevelMap so that we can use Map for the hashmap.
map.cpp 4.7 KB 2106   8 years sam build: rename Map to LevelMap so that we can use Map for the hashmap.
map.h 833 bytes 2106   8 years sam build: rename Map to LevelMap so that we can use Map for the hashmap.
numeric.h 1.4 KB 1888   8 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
platform.cpp 664 bytes 1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.h 661 bytes 749   10 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   10 years sam core: fix include guard naming scheme.
sample.cpp 1.7 KB 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
sample.h 913 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   10 years sam core: fix include guard naming scheme.
scene.cpp 6.9 KB 1963   8 years sam gpu: add support for triangle strips and fans, and change the …
scene.h 1.0 KB 1325   8 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.0 KB 1942   8 years sam core: do not deregister Tilers from Sprites, it’s asymmetrical.
sprite.h 820 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 12.6 KB 1822   8 years sam debug: add minor debug messages to the ticker, ensure LOL_DEBUG and …
ticker.h 1.2 KB 1106   9 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   9 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   9 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 5.5 KB 1992   8 years sam gpu: allow to specify the pixel format when creating a texture; the …
tileset.h 1.3 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 4.0 KB 1691   8 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
timer.h 680 bytes 1309   9 years sam core: make timers second-based rather than millisecond-based.
video.cpp 8.1 KB 2085   8 years sam build: fix PS3 and Linux compilation issues.
video.h 1.4 KB 1788   8 years sam gpu: document and tweak some class declarations.
world.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.1 KB 1888   8 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
worldentity.h 1009 bytes 1946   8 years sam core: make Entity::GetName() a public method.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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