../
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gtk
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220
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10 years
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sam |
Split test-map into deus-hax and monsterz.
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audio.cpp
|
701 bytes
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686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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audio.h
|
649 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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bitfield.h
|
1.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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core.h
|
1.0 KB
|
688
|
10 years
|
sam |
Add the Image class for better abstraction.
|
debugfps.cpp
|
2.7 KB
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686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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debugfps.h
|
752 bytes
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686
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10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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debugrecord.cpp
|
2.1 KB
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686
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10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
debugrecord.h
|
839 bytes
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686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
debugsphere.cpp
|
5.5 KB
|
686
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10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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debugsphere.h
|
812 bytes
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686
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10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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debugstats.cpp
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1.2 KB
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686
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10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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debugstats.h
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776 bytes
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686
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10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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dict.cpp
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2.7 KB
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686
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10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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dict.h
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764 bytes
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686
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10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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eglapp.cpp
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4.4 KB
|
691
|
10 years
|
sam |
Fix delete/free confusions in EglApp and SdlApp.
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eglapp.h
|
706 bytes
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686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
emitter.cpp
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2.3 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
emitter.h
|
846 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
entity.cpp
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1.3 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
entity.h
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1.9 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
font.cpp
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1.5 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
font.h
|
877 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
forge.cpp
|
1.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
forge.h
|
718 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
hash.cpp
|
1.2 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
hash.h
|
574 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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image.cpp
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2.1 KB
|
690
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10 years
|
sam |
Create a fake Image if SDL_image is not available, so that we can test …
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image.h
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848 bytes
|
688
|
10 years
|
sam |
Add the Image class for better abstraction.
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input.cpp
|
3.7 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
input.h
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1.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
layer.cpp
|
1.3 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
layer.h
|
797 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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lolgl.h
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1.7 KB
|
680
|
10 years
|
sam |
Create the SdlApp class to avoid code duplication. Ensure USE_SDL is …
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Makefile.am
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863 bytes
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688
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10 years
|
sam |
Add the Image class for better abstraction.
|
map.cpp
|
4.6 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
map.h
|
780 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
matrix.cpp
|
4.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
matrix.h
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6.7 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
numeric.h
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1.2 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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profiler.cpp
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1.5 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
profiler.h
|
913 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sample.cpp
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1.5 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sample.h
|
910 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sampler.cpp
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1.2 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sampler.h
|
739 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
scene.cpp
|
7.5 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
scene.h
|
782 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sdlapp.cpp
|
1.8 KB
|
691
|
10 years
|
sam |
Fix delete/free confusions in EglApp and SdlApp.
|
sdlapp.h
|
706 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sdlinput.cpp
|
1.9 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sdlinput.h
|
740 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
shader.cpp
|
3.6 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
shader.h
|
898 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
text.cpp
|
2.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
text.h
|
941 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
ticker.cpp
|
10.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
ticker.h
|
1.1 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
tiler.cpp
|
2.8 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
tiler.h
|
984 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
tileset.cpp
|
5.3 KB
|
689
|
10 years
|
sam |
Use the new Image class instead of SDL_image in the TileSet class.
|
tileset.h
|
1.2 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
timer.cpp
|
2.6 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
timer.h
|
683 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
video.cpp
|
5.7 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
video.h
|
877 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
world.cpp
|
1.1 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
world.h
|
891 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
worldentity.cpp
|
825 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
worldentity.h
|
950 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|