../
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gtk
|
|
220
|
10 years
|
sam |
Split test-map into deus-hax and monsterz.
|
androidapp.cpp
|
2.2 KB
|
719
|
10 years
|
sam |
android: JNI hooks for single touch input.
|
audio.cpp
|
701 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
audio.h
|
649 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
bitfield.h
|
1.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
core.h
|
1.0 KB
|
734
|
10 years
|
sam |
core: create a logger class to reduce printf usage.
|
debugfps.cpp
|
2.7 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
debugfps.h
|
752 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
debugquad.cpp
|
7.6 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
debugquad.h
|
789 bytes
|
701
|
10 years
|
sam |
Add texturing support to DebugQuad. Works with OpenGL (fixed pipeline …
|
debugrecord.cpp
|
2.1 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
debugrecord.h
|
839 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
debugsphere.cpp
|
5.5 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
debugsphere.h
|
812 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
debugstats.cpp
|
1.2 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
debugstats.h
|
776 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
dict.cpp
|
2.7 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
dict.h
|
764 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
eglapp.cpp
|
4.4 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
eglapp.h
|
706 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
emitter.cpp
|
2.2 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
emitter.h
|
846 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
entity.cpp
|
1.3 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
entity.h
|
1.9 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
font.cpp
|
1.5 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
font.h
|
877 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
forge.cpp
|
1.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
forge.h
|
718 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
hash.cpp
|
1.2 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
hash.h
|
574 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
image.cpp
|
5.6 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
image.h
|
848 bytes
|
688
|
10 years
|
sam |
Add the Image class for better abstraction.
|
input.cpp
|
3.7 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
input.h
|
1.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
layer.cpp
|
1.3 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
layer.h
|
797 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
log.cpp
|
1.6 KB
|
734
|
10 years
|
sam |
core: create a logger class to reduce printf usage.
|
log.h
|
930 bytes
|
734
|
10 years
|
sam |
core: create a logger class to reduce printf usage.
|
loldebug.h
|
608 bytes
|
699
|
10 years
|
sam |
Add a DebugQuad class for simple feature testing.
|
lolgl.h
|
1.9 KB
|
723
|
10 years
|
sam |
core: fix a few compilation errors and warnings on OS X.
|
Makefile.am
|
920 bytes
|
734
|
10 years
|
sam |
core: create a logger class to reduce printf usage.
|
map.cpp
|
4.6 KB
|
734
|
10 years
|
sam |
core: create a logger class to reduce printf usage.
|
map.h
|
780 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
matrix.cpp
|
4.5 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
matrix.h
|
6.8 KB
|
708
|
10 years
|
sam |
Basic utility function to display matrices.
|
numeric.h
|
1.2 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
profiler.cpp
|
1.5 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
profiler.h
|
1.1 KB
|
692
|
10 years
|
sam |
Define a few user profilers.
|
sample.cpp
|
1.5 KB
|
734
|
10 years
|
sam |
core: create a logger class to reduce printf usage.
|
sample.h
|
910 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sampler.cpp
|
1.2 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sampler.h
|
739 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
scene.cpp
|
7.7 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
scene.h
|
782 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sdlapp.cpp
|
1.8 KB
|
734
|
10 years
|
sam |
core: create a logger class to reduce printf usage.
|
sdlapp.h
|
706 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sdlinput.cpp
|
1.9 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
sdlinput.h
|
740 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
shader.cpp
|
3.5 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
shader.h
|
898 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
text.cpp
|
2.0 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
text.h
|
941 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
ticker.cpp
|
9.8 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
ticker.h
|
1.1 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
tiler.cpp
|
2.7 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
tiler.h
|
984 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
tileset.cpp
|
5.4 KB
|
724
|
10 years
|
sam |
gl: use glActiveTexture() instead of glClientActiveTexture() to match …
|
tileset.h
|
1.2 KB
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
timer.cpp
|
2.6 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
timer.h
|
683 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
video.cpp
|
6.5 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
video.h
|
877 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
world.cpp
|
1.1 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
world.h
|
891 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|
worldentity.cpp
|
981 bytes
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
|
worldentity.h
|
950 bytes
|
686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
|