../
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gtk
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220
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10 years
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sam |
Split test-map into deus-hax and monsterz.
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androidapp.cpp
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2.1 KB
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744
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10 years
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sam |
android: use GLES2 instead of GLES.
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audio.cpp
|
701 bytes
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686
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10 years
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sam |
Put everything in the "lol" namespace. Better late than never.
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audio.h
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652 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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bitfield.h
|
1.0 KB
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748
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10 years
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sam |
core: fix include guard naming scheme.
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core.h
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1.1 KB
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749
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10 years
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sam |
ui: add a Platform class to query information about the current …
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debugfps.cpp
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2.7 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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debugfps.h
|
755 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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debugquad.cpp
|
5.5 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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debugquad.h
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792 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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debugrecord.cpp
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2.0 KB
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758
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10 years
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sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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debugrecord.h
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842 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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debugsphere.cpp
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5.5 KB
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758
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10 years
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sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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debugsphere.h
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815 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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debugstats.cpp
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1.3 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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debugstats.h
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779 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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dict.cpp
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2.7 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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dict.h
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767 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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eglapp.cpp
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4.2 KB
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755
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10 years
|
sam |
video: get rid of Video::GetWidth() and Video::GetHeight().
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eglapp.h
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709 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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emitter.cpp
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2.2 KB
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735
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10 years
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sam |
core: get rid of now useless <cstdio> includes.
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emitter.h
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849 bytes
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748
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10 years
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sam |
core: fix include guard naming scheme.
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entity.cpp
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1.3 KB
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735
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10 years
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sam |
core: get rid of now useless <cstdio> includes.
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entity.h
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1.9 KB
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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font.cpp
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1.6 KB
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758
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10 years
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sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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font.h
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880 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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forge.cpp
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1.0 KB
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686
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10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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forge.h
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721 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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hash.cpp
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1.2 KB
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686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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hash.h
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577 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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image.cpp
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5.6 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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image.h
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851 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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input.cpp
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3.7 KB
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735
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10 years
|
sam |
core: get rid of now useless <cstdio> includes.
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input.h
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1.0 KB
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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layer.cpp
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1.3 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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layer.h
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800 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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log.cpp
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1.6 KB
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734
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10 years
|
sam |
core: create a logger class to reduce printf usage.
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log.h
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933 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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loldebug.h
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611 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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lolgl.h
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1.4 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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Makefile.am
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950 bytes
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749
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10 years
|
sam |
ui: add a Platform class to query information about the current …
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map.cpp
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4.7 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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map.h
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783 bytes
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748
|
10 years
|
sam |
core: fix include guard naming scheme.
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matrix.cpp
|
4.5 KB
|
758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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matrix.h
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6.9 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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numeric.h
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1.2 KB
|
758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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platform.cpp
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682 bytes
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749
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10 years
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sam |
ui: add a Platform class to query information about the current …
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platform.h
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661 bytes
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749
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10 years
|
sam |
ui: add a Platform class to query information about the current …
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profiler.cpp
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1.5 KB
|
735
|
10 years
|
sam |
core: get rid of now useless <cstdio> includes.
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profiler.h
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1.1 KB
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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ps3app.cpp
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2.8 KB
|
758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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ps3app.h
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709 bytes
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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sample.cpp
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1.5 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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sample.h
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913 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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sampler.cpp
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1.2 KB
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686
|
10 years
|
sam |
Put everything in the "lol" namespace. Better late than never.
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sampler.h
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742 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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scene.cpp
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6.3 KB
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758
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10 years
|
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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scene.h
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785 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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sdlapp.cpp
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1.8 KB
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755
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10 years
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sam |
video: get rid of Video::GetWidth() and Video::GetHeight().
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sdlapp.h
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709 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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sdlinput.cpp
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1.9 KB
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755
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10 years
|
sam |
video: get rid of Video::GetWidth() and Video::GetHeight().
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sdlinput.h
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743 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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shader.cpp
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3.3 KB
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758
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10 years
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sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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shader.h
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901 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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text.cpp
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2.0 KB
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758
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10 years
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sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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text.h
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944 bytes
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748
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10 years
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sam |
core: fix include guard naming scheme.
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ticker.cpp
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9.8 KB
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735
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10 years
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sam |
core: get rid of now useless <cstdio> includes.
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ticker.h
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1.1 KB
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748
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10 years
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sam |
core: fix include guard naming scheme.
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tiler.cpp
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2.7 KB
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735
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10 years
|
sam |
core: get rid of now useless <cstdio> includes.
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tiler.h
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987 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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tileset.cpp
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5.4 KB
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758
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10 years
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sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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tileset.h
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1.2 KB
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748
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10 years
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sam |
core: fix include guard naming scheme.
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timer.cpp
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3.2 KB
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758
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10 years
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sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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timer.h
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686 bytes
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748
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10 years
|
sam |
core: fix include guard naming scheme.
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video.cpp
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6.9 KB
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758
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10 years
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sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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video.h
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842 bytes
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755
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10 years
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sam |
video: get rid of Video::GetWidth() and Video::GetHeight().
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world.cpp
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1.1 KB
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735
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10 years
|
sam |
core: get rid of now useless <cstdio> includes.
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world.h
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894 bytes
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748
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10 years
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sam |
core: fix include guard naming scheme.
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worldentity.cpp
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981 bytes
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735
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10 years
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sam |
core: get rid of now useless <cstdio> includes.
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worldentity.h
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953 bytes
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748
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10 years
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sam |
core: fix include guard naming scheme.
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