source: trunk/src @ 777

Name Size Rev Age Author Last Change
../
gtk 220   10 years sam Split test-map into deus-hax and monsterz.
androidapp.cpp 2.1 KB 744   10 years sam android: use GLES2 instead of GLES.
audio.cpp 701 bytes 686   10 years sam Put everything in the "lol" namespace. Better late than never.
audio.h 652 bytes 748   9 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   9 years sam core: fix include guard naming scheme.
core.h 1.1 KB 749   9 years sam ui: add a Platform class to query information about the current …
debugfps.cpp 2.7 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
debugfps.h 755 bytes 748   9 years sam core: fix include guard naming scheme.
debugquad.cpp 16.1 KB 777   9 years sam debug: convert debug quad shaders to GLSL 1.30.
debugquad.h 813 bytes 770   9 years sam test: start writing really minimalist GL rendering tests.
debugrecord.cpp 2.0 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
debugrecord.h 842 bytes 748   9 years sam core: fix include guard naming scheme.
debugsphere.cpp 5.5 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
debugsphere.h 815 bytes 748   9 years sam core: fix include guard naming scheme.
debugstats.cpp 1.3 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
debugstats.h 779 bytes 748   9 years sam core: fix include guard naming scheme.
dict.cpp 2.7 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
dict.h 767 bytes 748   9 years sam core: fix include guard naming scheme.
eglapp.cpp 4.2 KB 755   9 years sam video: get rid of Video::GetWidth() and Video::GetHeight().
eglapp.h 709 bytes 748   9 years sam core: fix include guard naming scheme.
emitter.cpp 2.2 KB 735   10 years sam core: get rid of now useless <cstdio> includes.
emitter.h 849 bytes 748   9 years sam core: fix include guard naming scheme.
entity.cpp 1.3 KB 735   10 years sam core: get rid of now useless <cstdio> includes.
entity.h 1.9 KB 748   9 years sam core: fix include guard naming scheme.
font.cpp 1.6 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
font.h 880 bytes 748   9 years sam core: fix include guard naming scheme.
forge.cpp 1.0 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   9 years sam core: fix include guard naming scheme.
hash.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   9 years sam core: fix include guard naming scheme.
image.cpp 5.6 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
image.h 851 bytes 748   9 years sam core: fix include guard naming scheme.
input.cpp 3.7 KB 735   10 years sam core: get rid of now useless <cstdio> includes.
input.h 1.0 KB 748   9 years sam core: fix include guard naming scheme.
layer.cpp 1.3 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
layer.h 800 bytes 748   9 years sam core: fix include guard naming scheme.
log.cpp 1.6 KB 734   10 years sam core: create a logger class to reduce printf usage.
log.h 933 bytes 748   9 years sam core: fix include guard naming scheme.
loldebug.h 611 bytes 748   9 years sam core: fix include guard naming scheme.
lolgl.h 1.4 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
Makefile.am 950 bytes 749   9 years sam ui: add a Platform class to query information about the current …
map.cpp 4.7 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
map.h 783 bytes 748   9 years sam core: fix include guard naming scheme.
matrix.cpp 4.5 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
matrix.h 7.1 KB 768   9 years sam core: add the unary minus operator to vectors.
numeric.h 1.2 KB 761   9 years sam core: don't explicitly use std:: prefix when the platform may not …
platform.cpp 682 bytes 749   9 years sam ui: add a Platform class to query information about the current …
platform.h 661 bytes 749   9 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 735   10 years sam core: get rid of now useless <cstdio> includes.
profiler.h 1.1 KB 748   9 years sam core: fix include guard naming scheme.
ps3app.cpp 2.8 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
ps3app.h 709 bytes 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
sample.cpp 1.5 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
sample.h 913 bytes 748   9 years sam core: fix include guard naming scheme.
sampler.cpp 1.2 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   9 years sam core: fix include guard naming scheme.
scene.cpp 6.3 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
scene.h 785 bytes 748   9 years sam core: fix include guard naming scheme.
sdlapp.cpp 1.8 KB 755   9 years sam video: get rid of Video::GetWidth() and Video::GetHeight().
sdlapp.h 709 bytes 748   9 years sam core: fix include guard naming scheme.
sdlinput.cpp 1.9 KB 755   9 years sam video: get rid of Video::GetWidth() and Video::GetHeight().
sdlinput.h 743 bytes 748   9 years sam core: fix include guard naming scheme.
shader.cpp 8.3 KB 776   9 years sam shader: support most standard parameters in the shader patcher.
shader.h 901 bytes 748   9 years sam core: fix include guard naming scheme.
text.cpp 2.0 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
text.h 944 bytes 748   9 years sam core: fix include guard naming scheme.
ticker.cpp 9.8 KB 735   10 years sam core: get rid of now useless <cstdio> includes.
ticker.h 1.1 KB 748   9 years sam core: fix include guard naming scheme.
tiler.cpp 2.7 KB 735   10 years sam core: get rid of now useless <cstdio> includes.
tiler.h 987 bytes 748   9 years sam core: fix include guard naming scheme.
tileset.cpp 5.4 KB 758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
tileset.h 1.2 KB 748   9 years sam core: fix include guard naming scheme.
timer.cpp 3.5 KB 765   9 years sam timer: avoid useless system calls in the Timer constructor.
timer.h 686 bytes 748   9 years sam core: fix include guard naming scheme.
video.cpp 6.7 KB 777   9 years sam debug: convert debug quad shaders to GLSL 1.30.
video.h 842 bytes 755   9 years sam video: get rid of Video::GetWidth() and Video::GetHeight().
world.cpp 1.1 KB 735   10 years sam core: get rid of now useless <cstdio> includes.
world.h 894 bytes 748   9 years sam core: fix include guard naming scheme.
worldentity.cpp 981 bytes 735   10 years sam core: get rid of now useless <cstdio> includes.
worldentity.h 953 bytes 748   9 years sam core: fix include guard naming scheme.
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