source: trunk/test/btphystest.vcxproj.filters @ 2879

Last change on this file since 2879 was 2879, checked in by touky, 6 years ago

btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.

File size: 1.8 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup>
4    <ClInclude Include="btphystest.h" />
5    <ClInclude Include="physicobject.h" />
6    <ClInclude Include="physics\easycharactercontroller.h">
7      <filter>physics</filter>
8    </ClInclude>
9    <ClInclude Include="physics\lolphysics.h">
10      <filter>physics</filter>
11    </ClInclude>
12    <ClInclude Include="physics\easyconstraint.h">
13      <filter>physics</filter>
14    </ClInclude>
15    <ClInclude Include="physics\easyphysics.h">
16      <filter>physics</filter>
17    </ClInclude>
18    <ClInclude Include="physics\lolbtphysicsintegration.h">
19      <filter>physics</filter>
20    </ClInclude>
21    <ClInclude Include="physics\bulletcharactercontroller.h">
22      <filter>physics</filter>
23    </ClInclude>
24  </ItemGroup>
25  <ItemGroup>
26    <ClCompile Include="btphystest.cpp" />
27    <ClCompile Include="physics\easycharactercontroller.cpp">
28      <filter>physics</filter>
29    </ClCompile>
30    <ClCompile Include="physics\easyconstraint.cpp">
31      <filter>physics</filter>
32    </ClCompile>
33    <ClCompile Include="physics\easyphysics.cpp">
34      <filter>physics</filter>
35    </ClCompile>
36    <ClCompile Include="physics\bulletcharactercontroller.cpp">
37      <filter>physics</filter>
38    </ClCompile>
39  </ItemGroup>
40  <ItemGroup>
41    <Filter Include="generated">
42      <UniqueIdentifier>{4fc7662b-b17a-49b9-acd1-0cf767183b06}</UniqueIdentifier>
43    </Filter>
44    <Filter Include="physics">
45      <UniqueIdentifier>{ccecd634-9321-4c49-9471-e9da50dda6d3}</UniqueIdentifier>
46    </Filter>
47  </ItemGroup>
48  <ItemGroup>
49    <None Include="Makefile.am" />
50  </ItemGroup>
51  <ItemGroup>
52    <LolFxCompile Include="front_camera_sprite.lolfx" />
53  </ItemGroup>
54</Project>
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