source: trunk/test/testsuite.vcxproj @ 1834

Last change on this file since 1834 was 1535, checked in by sam, 8 years ago

build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.

File size: 3.1 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|PS3">
5      <Configuration>Debug</Configuration>
6      <Platform>PS3</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Debug|Win32">
9      <Configuration>Debug</Configuration>
10      <Platform>Win32</Platform>
11    </ProjectConfiguration>
12    <ProjectConfiguration Include="Debug|x64">
13      <Configuration>Debug</Configuration>
14      <Platform>x64</Platform>
15    </ProjectConfiguration>
16    <ProjectConfiguration Include="Debug|Xbox 360">
17      <Configuration>Debug</Configuration>
18      <Platform>Xbox 360</Platform>
19    </ProjectConfiguration>
20    <ProjectConfiguration Include="Release|PS3">
21      <Configuration>Release</Configuration>
22      <Platform>PS3</Platform>
23    </ProjectConfiguration>
24    <ProjectConfiguration Include="Release|Win32">
25      <Configuration>Release</Configuration>
26      <Platform>Win32</Platform>
27    </ProjectConfiguration>
28    <ProjectConfiguration Include="Release|x64">
29      <Configuration>Release</Configuration>
30      <Platform>x64</Platform>
31    </ProjectConfiguration>
32    <ProjectConfiguration Include="Release|Xbox 360">
33      <Configuration>Release</Configuration>
34      <Platform>Xbox 360</Platform>
35    </ProjectConfiguration>
36  </ItemGroup>
37  <ItemGroup>
38    <ClCompile Include="testsuite.cpp" />
39    <ClCompile Include="unit\array.cpp" />
40    <ClCompile Include="unit\build.cpp" />
41    <ClCompile Include="unit\cmplx.cpp" />
42    <ClCompile Include="unit\half.cpp" />
43    <ClCompile Include="unit\image.cpp" />
44    <ClCompile Include="unit\matrix.cpp" />
45    <ClCompile Include="unit\quat.cpp" />
46    <ClCompile Include="unit\real.cpp" />
47    <ClCompile Include="unit\rotation.cpp" />
48    <ClCompile Include="unit\trig.cpp" />
49    <ClCompile Include="unit\vector.cpp" />
50  </ItemGroup>
51  <ItemGroup>
52    <ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj">
53      <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project>
54    </ProjectReference>
55  </ItemGroup>
56  <PropertyGroup Label="Globals">
57    <ProjectGuid>{80F81C11-8DA2-4990-91CB-9807783BA46E}</ProjectGuid>
58    <ConfigurationType>Application</ConfigurationType>
59    <Keyword>Win32Proj</Keyword>
60  </PropertyGroup>
61  <Import Project="$(SolutionDir)\Lol.Core.Config.props" />
62  <ImportGroup Label="ExtensionSettings">
63    <Import Project="$(SolutionDir)\Lol.Fx.props" />
64  </ImportGroup>
65  <ImportGroup Label="PropertySheets">
66    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
67    <Import Project="$(SolutionDir)\Lol.Core.Vars.props" />
68  </ImportGroup>
69  <PropertyGroup Label="UserMacros" />
70  <Import Project="$(SolutionDir)\Lol.Core.Rules.props" />
71  <ItemDefinitionGroup />
72  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
73  <ImportGroup Label="ExtensionTargets">
74    <Import Project="$(SolutionDir)\Lol.Fx.targets" />
75  </ImportGroup>
76</Project>
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