Last change
on this file since 1380 was
1380,
checked in by sam, 9 years ago
|
win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.
|
File size:
764 bytes
|
Line | |
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1 | <?xml version="1.0" encoding="utf-8"?> |
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2 | <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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3 | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |
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4 | <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> |
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5 | <UseDebugLibraries>true</UseDebugLibraries> |
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6 | </PropertyGroup> |
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7 | <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> |
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8 | <UseDebugLibraries>false</UseDebugLibraries> |
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9 | <WholeProgramOptimization>true</WholeProgramOptimization> |
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10 | </PropertyGroup> |
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11 | <PropertyGroup Label="Configuration"> |
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12 | <CharacterSet>MultiByte</CharacterSet> |
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13 | <UseOfMfc>Dynamic</UseOfMfc> |
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14 | </PropertyGroup> |
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15 | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> |
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16 | </Project> |
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