source: trunk/win32/editor.vcxproj.filters @ 699

Last change on this file since 699 was 699, checked in by sam, 10 years ago

Add a DebugQuad class for simple feature testing.

File size: 6.9 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup>
4    <Filter Include="lolengine">
5      <UniqueIdentifier>{755186eb-cee6-4c2e-822f-24e728ac6fb8}</UniqueIdentifier>
6    </Filter>
7  </ItemGroup>
8  <ItemGroup>
9    <ClInclude Include="..\src\bitfield.h">
10      <Filter>lolengine</Filter>
11    </ClInclude>
12    <ClInclude Include="..\src\core.h">
13      <Filter>lolengine</Filter>
14    </ClInclude>
15    <ClInclude Include="..\src\debugfps.h">
16      <Filter>lolengine</Filter>
17    </ClInclude>
18    <ClInclude Include="..\src\debugquad.h">
19      <Filter>lolengine</Filter>
20    </ClInclude>
21    <ClInclude Include="..\src\debugrecord.h">
22      <Filter>lolengine</Filter>
23    </ClInclude>
24    <ClInclude Include="..\src\debugsphere.h">
25      <Filter>lolengine</Filter>
26    </ClInclude>
27    <ClInclude Include="..\src\debugstats.h">
28      <Filter>lolengine</Filter>
29    </ClInclude>
30    <ClInclude Include="..\src\dict.h">
31      <Filter>lolengine</Filter>
32    </ClInclude>
33    <ClInclude Include="..\src\emitter.h">
34      <Filter>lolengine</Filter>
35    </ClInclude>
36    <ClInclude Include="..\src\entity.h">
37      <Filter>lolengine</Filter>
38    </ClInclude>
39    <ClInclude Include="..\src\font.h">
40      <Filter>lolengine</Filter>
41    </ClInclude>
42    <ClInclude Include="..\src\forge.h">
43      <Filter>lolengine</Filter>
44    </ClInclude>
45    <ClInclude Include="..\src\hash.h">
46      <Filter>lolengine</Filter>
47    </ClInclude>
48    <ClInclude Include="..\src\image.h">
49      <Filter>lolengine</Filter>
50    </ClInclude>
51    <ClInclude Include="..\src\input.h">
52      <Filter>lolengine</Filter>
53    </ClInclude>
54    <ClInclude Include="..\src\layer.h">
55      <Filter>lolengine</Filter>
56    </ClInclude>
57    <ClInclude Include="..\src\loldebug.h">
58      <Filter>lolengine</Filter>
59    </ClInclude>
60    <ClInclude Include="..\src\lolgl.h">
61      <Filter>lolengine</Filter>
62    </ClInclude>
63    <ClInclude Include="..\src\map.h">
64      <Filter>lolengine</Filter>
65    </ClInclude>
66    <ClInclude Include="..\src\matrix.h">
67      <Filter>lolengine</Filter>
68    </ClInclude>
69    <ClInclude Include="..\src\numeric.h">
70      <Filter>lolengine</Filter>
71    </ClInclude>
72    <ClInclude Include="..\src\profiler.h">
73      <Filter>lolengine</Filter>
74    </ClInclude>
75    <ClInclude Include="..\src\scene.h">
76      <Filter>lolengine</Filter>
77    </ClInclude>
78    <ClInclude Include="..\src\sdlapp.h">
79      <Filter>lolengine</Filter>
80    </ClInclude>
81    <ClInclude Include="..\src\sdlinput.h">
82      <Filter>lolengine</Filter>
83    </ClInclude>
84    <ClInclude Include="..\src\shader.h">
85      <Filter>lolengine</Filter>
86    </ClInclude>
87    <ClInclude Include="..\src\text.h">
88      <Filter>lolengine</Filter>
89    </ClInclude>
90    <ClInclude Include="..\src\ticker.h">
91      <Filter>lolengine</Filter>
92    </ClInclude>
93    <ClInclude Include="..\src\tiler.h">
94      <Filter>lolengine</Filter>
95    </ClInclude>
96    <ClInclude Include="..\src\tileset.h">
97      <Filter>lolengine</Filter>
98    </ClInclude>
99    <ClInclude Include="..\src\timer.h">
100      <Filter>lolengine</Filter>
101    </ClInclude>
102    <ClInclude Include="..\src\video.h">
103      <Filter>lolengine</Filter>
104    </ClInclude>
105    <ClInclude Include="..\src\worldentity.h">
106      <Filter>lolengine</Filter>
107    </ClInclude>
108    <ClInclude Include="..\src\world.h">
109      <Filter>lolengine</Filter>
110    </ClInclude>
111    <ClInclude Include="..\src\sampler.h">
112      <Filter>lolengine</Filter>
113    </ClInclude>
114    <ClInclude Include="..\src\sample.h">
115      <Filter>lolengine</Filter>
116    </ClInclude>
117    <ClInclude Include="..\src\audio.h">
118      <Filter>lolengine</Filter>
119    </ClInclude>
120    <ClInclude Include="..\deushax\gtk\glmapview.h" />
121    <ClInclude Include="..\deushax\mapviewer.h" />
122  </ItemGroup>
123  <ItemGroup>
124    <ClCompile Include="..\src\debugfps.cpp">
125      <Filter>lolengine</Filter>
126    </ClCompile>
127    <ClCompile Include="..\src\debugquad.cpp">
128      <Filter>lolengine</Filter>
129    </ClCompile>
130    <ClCompile Include="..\src\debugrecord.cpp">
131      <Filter>lolengine</Filter>
132    </ClCompile>
133    <ClCompile Include="..\src\debugsphere.cpp">
134      <Filter>lolengine</Filter>
135    </ClCompile>
136    <ClCompile Include="..\src\debugstats.cpp">
137      <Filter>lolengine</Filter>
138    </ClCompile>
139    <ClCompile Include="..\src\dict.cpp">
140      <Filter>lolengine</Filter>
141    </ClCompile>
142    <ClCompile Include="..\src\emitter.cpp">
143      <Filter>lolengine</Filter>
144    </ClCompile>
145    <ClCompile Include="..\src\entity.cpp">
146      <Filter>lolengine</Filter>
147    </ClCompile>
148    <ClCompile Include="..\src\font.cpp">
149      <Filter>lolengine</Filter>
150    </ClCompile>
151    <ClCompile Include="..\src\forge.cpp">
152      <Filter>lolengine</Filter>
153    </ClCompile>
154    <ClCompile Include="..\src\hash.cpp">
155      <Filter>lolengine</Filter>
156    </ClCompile>
157    <ClCompile Include="..\src\image.cpp">
158      <Filter>lolengine</Filter>
159    </ClCompile>
160    <ClCompile Include="..\src\input.cpp">
161      <Filter>lolengine</Filter>
162    </ClCompile>
163    <ClCompile Include="..\src\layer.cpp">
164      <Filter>lolengine</Filter>
165    </ClCompile>
166    <ClCompile Include="..\src\map.cpp">
167      <Filter>lolengine</Filter>
168    </ClCompile>
169    <ClCompile Include="..\src\matrix.cpp">
170      <Filter>lolengine</Filter>
171    </ClCompile>
172    <ClCompile Include="..\src\profiler.cpp">
173      <Filter>lolengine</Filter>
174    </ClCompile>
175    <ClCompile Include="..\src\scene.cpp">
176      <Filter>lolengine</Filter>
177    </ClCompile>
178    <ClCompile Include="..\src\sdlapp.cpp">
179      <Filter>lolengine</Filter>
180    </ClCompile>
181    <ClCompile Include="..\src\sdlinput.cpp">
182      <Filter>lolengine</Filter>
183    </ClCompile>
184    <ClCompile Include="..\src\shader.cpp">
185      <Filter>lolengine</Filter>
186    </ClCompile>
187    <ClCompile Include="..\src\text.cpp">
188      <Filter>lolengine</Filter>
189    </ClCompile>
190    <ClCompile Include="..\src\ticker.cpp">
191      <Filter>lolengine</Filter>
192    </ClCompile>
193    <ClCompile Include="..\src\tiler.cpp">
194      <Filter>lolengine</Filter>
195    </ClCompile>
196    <ClCompile Include="..\src\tileset.cpp">
197      <Filter>lolengine</Filter>
198    </ClCompile>
199    <ClCompile Include="..\src\timer.cpp">
200      <Filter>lolengine</Filter>
201    </ClCompile>
202    <ClCompile Include="..\src\video.cpp">
203      <Filter>lolengine</Filter>
204    </ClCompile>
205    <ClCompile Include="..\src\world.cpp">
206      <Filter>lolengine</Filter>
207    </ClCompile>
208    <ClCompile Include="..\src\worldentity.cpp">
209      <Filter>lolengine</Filter>
210    </ClCompile>
211    <ClCompile Include="..\src\sample.cpp">
212      <Filter>lolengine</Filter>
213    </ClCompile>
214    <ClCompile Include="..\src\sampler.cpp">
215      <Filter>lolengine</Filter>
216    </ClCompile>
217    <ClCompile Include="..\src\audio.cpp">
218      <Filter>lolengine</Filter>
219    </ClCompile>
220    <ClCompile Include="..\deushax\gtk\editor.cpp" />
221    <ClCompile Include="..\deushax\gtk\glmapview.cpp" />
222    <ClCompile Include="..\deushax\mapviewer.cpp" />
223  </ItemGroup>
224</Project>
Note: See TracBrowser for help on using the repository browser.