source: trunk/win32/editor.vcxproj @ 1082

Last change on this file since 1082 was 968, checked in by sam, 9 years ago

build: start adding Xbox 360 configuration settings to the VS projects.

File size: 10.3 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Debug|Xbox 360">
9      <Configuration>Debug</Configuration>
10      <Platform>Xbox 360</Platform>
11    </ProjectConfiguration>
12    <ProjectConfiguration Include="Release|Win32">
13      <Configuration>Release</Configuration>
14      <Platform>Win32</Platform>
15    </ProjectConfiguration>
16    <ProjectConfiguration Include="Release|Xbox 360">
17      <Configuration>Release</Configuration>
18      <Platform>Xbox 360</Platform>
19    </ProjectConfiguration>
20  </ItemGroup>
21  <ItemGroup>
22    <ClInclude Include="..\deushax\gtk\glmapview.h" />
23    <ClInclude Include="..\deushax\mapviewer.h" />
24  </ItemGroup>
25  <ItemGroup>
26    <ClCompile Include="..\deushax\gtk\editor.cpp" />
27    <ClCompile Include="..\deushax\gtk\glmapview.cpp" />
28    <ClCompile Include="..\deushax\mapviewer.cpp" />
29  </ItemGroup>
30  <PropertyGroup Label="Globals">
31    <ProjectGuid>{9C66B179-0737-4BDA-AB42-2ADE478A9008}</ProjectGuid>
32    <Keyword>Win32Proj</Keyword>
33    <RootNamespace>testmap</RootNamespace>
34  </PropertyGroup>
35  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
36  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
37    <ConfigurationType>Application</ConfigurationType>
38    <UseDebugLibraries>true</UseDebugLibraries>
39    <CharacterSet>Unicode</CharacterSet>
40    <UseOfMfc>Dynamic</UseOfMfc>
41  </PropertyGroup>
42  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
43    <ConfigurationType>Application</ConfigurationType>
44    <UseDebugLibraries>true</UseDebugLibraries>
45    <CharacterSet>Unicode</CharacterSet>
46    <UseOfMfc>Dynamic</UseOfMfc>
47  </PropertyGroup>
48  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
49    <ConfigurationType>Application</ConfigurationType>
50    <UseDebugLibraries>false</UseDebugLibraries>
51    <WholeProgramOptimization>true</WholeProgramOptimization>
52    <CharacterSet>Unicode</CharacterSet>
53    <UseOfMfc>Dynamic</UseOfMfc>
54  </PropertyGroup>
55  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
56    <ConfigurationType>Application</ConfigurationType>
57    <UseDebugLibraries>false</UseDebugLibraries>
58    <WholeProgramOptimization>true</WholeProgramOptimization>
59    <CharacterSet>Unicode</CharacterSet>
60    <UseOfMfc>Dynamic</UseOfMfc>
61  </PropertyGroup>
62  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
63  <ImportGroup Label="ExtensionSettings">
64  </ImportGroup>
65  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
66    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
67    <Import Project="Contribs.props" />
68  </ImportGroup>
69  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets">
70    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
71    <Import Project="Contribs.props" />
72  </ImportGroup>
73  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
74    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
75    <Import Project="Contribs.props" />
76  </ImportGroup>
77  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets">
78    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
79    <Import Project="Contribs.props" />
80  </ImportGroup>
81  <PropertyGroup Label="UserMacros" />
82  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
83    <IntDir>Debug\$(ProjectName)\</IntDir>
84    <LinkIncremental>true</LinkIncremental>
85  </PropertyGroup>
86  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
87    <IntDir>Debug\$(ProjectName)\</IntDir>
88    <LinkIncremental>true</LinkIncremental>
89  </PropertyGroup>
90  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
91    <IntDir>Release\$(ProjectName)\</IntDir>
92    <LinkIncremental>false</LinkIncremental>
93  </PropertyGroup>
94  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
95    <IntDir>Release\$(ProjectName)\</IntDir>
96    <LinkIncremental>false</LinkIncremental>
97  </PropertyGroup>
98  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
99    <ClCompile>
100      <PrecompiledHeader>
101      </PrecompiledHeader>
102      <WarningLevel>Level3</WarningLevel>
103      <Optimization>Disabled</Optimization>
104      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
105      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
106    </ClCompile>
107    <Link>
108      <SubSystem>Console</SubSystem>
109      <GenerateDebugInformation>true</GenerateDebugInformation>
110      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);$(GlDeps)</AdditionalDependencies>
111      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
112    </Link>
113    <PostBuildEvent>
114      <Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
115    </PostBuildEvent>
116  </ItemDefinitionGroup>
117  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
118    <ClCompile>
119      <PrecompiledHeader>
120      </PrecompiledHeader>
121      <WarningLevel>Level3</WarningLevel>
122      <Optimization>Disabled</Optimization>
123      <PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
124      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
125    </ClCompile>
126    <Link>
127      <SubSystem>Console</SubSystem>
128      <GenerateDebugInformation>true</GenerateDebugInformation>
129      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);$(GlDeps)</AdditionalDependencies>
130      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
131    </Link>
132    <PostBuildEvent>
133      <Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
134    </PostBuildEvent>
135  </ItemDefinitionGroup>
136  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
137    <ClCompile>
138      <WarningLevel>Level3</WarningLevel>
139      <PrecompiledHeader>
140      </PrecompiledHeader>
141      <Optimization>MaxSpeed</Optimization>
142      <FunctionLevelLinking>true</FunctionLevelLinking>
143      <IntrinsicFunctions>true</IntrinsicFunctions>
144      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
145      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
146    </ClCompile>
147    <Link>
148      <SubSystem>Console</SubSystem>
149      <GenerateDebugInformation>true</GenerateDebugInformation>
150      <EnableCOMDATFolding>true</EnableCOMDATFolding>
151      <OptimizeReferences>true</OptimizeReferences>
152      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);$(GlDeps)</AdditionalDependencies>
153      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
154    </Link>
155    <PostBuildEvent>
156      <Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
157    </PostBuildEvent>
158  </ItemDefinitionGroup>
159  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
160    <ClCompile>
161      <WarningLevel>Level3</WarningLevel>
162      <PrecompiledHeader>
163      </PrecompiledHeader>
164      <Optimization>MaxSpeed</Optimization>
165      <FunctionLevelLinking>true</FunctionLevelLinking>
166      <IntrinsicFunctions>true</IntrinsicFunctions>
167      <PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
168      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
169    </ClCompile>
170    <Link>
171      <SubSystem>Console</SubSystem>
172      <GenerateDebugInformation>true</GenerateDebugInformation>
173      <EnableCOMDATFolding>true</EnableCOMDATFolding>
174      <OptimizeReferences>true</OptimizeReferences>
175      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);$(GlDeps)</AdditionalDependencies>
176      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
177    </Link>
178    <PostBuildEvent>
179      <Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
180    </PostBuildEvent>
181  </ItemDefinitionGroup>
182  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
183  <ImportGroup Label="ExtensionTargets">
184  </ImportGroup>
185</Project>
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