source: trunk/win32/lol-bench.vcxproj @ 910

Last change on this file since 910 was 910, checked in by sam, 9 years ago

core: fix a bug on the PS3 version of lol_sin().

File size: 5.3 KB
RevLine 
[910]1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Release|Win32">
9      <Configuration>Release</Configuration>
10      <Platform>Win32</Platform>
11    </ProjectConfiguration>
12  </ItemGroup>
13  <ItemGroup>
14    <ClCompile Include="..\test\lol-bench.cpp" />
15  </ItemGroup>
16  <PropertyGroup Label="Globals">
17    <ProjectGuid>{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}</ProjectGuid>
18    <Keyword>Win32Proj</Keyword>
19    <RootNamespace>testmap</RootNamespace>
20  </PropertyGroup>
21  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
22  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
23    <ConfigurationType>Application</ConfigurationType>
24    <UseDebugLibraries>true</UseDebugLibraries>
25    <CharacterSet>Unicode</CharacterSet>
26    <UseOfMfc>Dynamic</UseOfMfc>
27  </PropertyGroup>
28  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
29    <ConfigurationType>Application</ConfigurationType>
30    <UseDebugLibraries>false</UseDebugLibraries>
31    <WholeProgramOptimization>true</WholeProgramOptimization>
32    <CharacterSet>Unicode</CharacterSet>
33    <UseOfMfc>Dynamic</UseOfMfc>
34  </PropertyGroup>
35  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
36  <ImportGroup Label="ExtensionSettings">
37  </ImportGroup>
38  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
39    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
40    <Import Project="Contribs.props" />
41  </ImportGroup>
42  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
43    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
44    <Import Project="Contribs.props" />
45  </ImportGroup>
46  <PropertyGroup Label="UserMacros" />
47  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
48    <IntDir>Debug\$(ProjectName)\</IntDir>
49    <LinkIncremental>true</LinkIncremental>
50  </PropertyGroup>
51  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
52    <IntDir>Release\$(ProjectName)\</IntDir>
53    <LinkIncremental>false</LinkIncremental>
54  </PropertyGroup>
55  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
56    <ClCompile>
57      <PrecompiledHeader>
58      </PrecompiledHeader>
59      <WarningLevel>Level3</WarningLevel>
60      <Optimization>Disabled</Optimization>
61      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
62      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
63    </ClCompile>
64    <Link>
65      <SubSystem>Console</SubSystem>
66      <GenerateDebugInformation>true</GenerateDebugInformation>
67      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
68      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
69    </Link>
70    <PostBuildEvent>
71      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
72    </PostBuildEvent>
73  </ItemDefinitionGroup>
74  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
75    <ClCompile>
76      <WarningLevel>Level3</WarningLevel>
77      <PrecompiledHeader>
78      </PrecompiledHeader>
79      <Optimization>MaxSpeed</Optimization>
80      <FunctionLevelLinking>true</FunctionLevelLinking>
81      <IntrinsicFunctions>true</IntrinsicFunctions>
82      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
83      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
84    </ClCompile>
85    <Link>
86      <SubSystem>Console</SubSystem>
87      <GenerateDebugInformation>true</GenerateDebugInformation>
88      <EnableCOMDATFolding>true</EnableCOMDATFolding>
89      <OptimizeReferences>true</OptimizeReferences>
90      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps)</AdditionalDependencies>
91      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
92    </Link>
93    <PostBuildEvent>
94      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
95    </PostBuildEvent>
96  </ItemDefinitionGroup>
97  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
98  <ImportGroup Label="ExtensionTargets">
99  </ImportGroup>
100</Project>
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