source: trunk/win32/lolcore.vcxproj.filters @ 960

Last change on this file since 960 was 906, checked in by sam, 9 years ago

build: new Visual Studio build files, for the engine core and the debug
quad application.

File size: 8.4 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup>
4    <Filter Include="src">
5      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
6      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
7    </Filter>
8    <Filter Include="src\image">
9      <UniqueIdentifier>{940329fb-d054-433a-ae30-b7f409790554}</UniqueIdentifier>
10    </Filter>
11    <Filter Include="src\debug">
12      <UniqueIdentifier>{e056731c-5484-434a-965e-801c199c0366}</UniqueIdentifier>
13    </Filter>
14    <Filter Include="src\platform">
15      <UniqueIdentifier>{a11c55f8-8e10-4270-be24-38e8d4fcf589}</UniqueIdentifier>
16    </Filter>
17    <Filter Include="src\shader">
18      <UniqueIdentifier>{ae7aa503-aea5-4aa6-9f61-2f92cfade09c}</UniqueIdentifier>
19    </Filter>
20    <Filter Include="src\platform\sdl">
21      <UniqueIdentifier>{4089421f-2cc2-4036-a6b2-9df8a2f4efc8}</UniqueIdentifier>
22    </Filter>
23  </ItemGroup>
24  <ItemGroup>
25    <ClCompile Include="..\src\audio.cpp">
26      <Filter>src</Filter>
27    </ClCompile>
28    <ClCompile Include="..\src\dict.cpp">
29      <Filter>src</Filter>
30    </ClCompile>
31    <ClCompile Include="..\src\eglapp.cpp">
32      <Filter>src</Filter>
33    </ClCompile>
34    <ClCompile Include="..\src\emitter.cpp">
35      <Filter>src</Filter>
36    </ClCompile>
37    <ClCompile Include="..\src\entity.cpp">
38      <Filter>src</Filter>
39    </ClCompile>
40    <ClCompile Include="..\src\font.cpp">
41      <Filter>src</Filter>
42    </ClCompile>
43    <ClCompile Include="..\src\forge.cpp">
44      <Filter>src</Filter>
45    </ClCompile>
46    <ClCompile Include="..\src\gradient.cpp">
47      <Filter>src</Filter>
48    </ClCompile>
49    <ClCompile Include="..\src\half.cpp">
50      <Filter>src</Filter>
51    </ClCompile>
52    <ClCompile Include="..\src\hash.cpp">
53      <Filter>src</Filter>
54    </ClCompile>
55    <ClCompile Include="..\src\input.cpp">
56      <Filter>src</Filter>
57    </ClCompile>
58    <ClCompile Include="..\src\layer.cpp">
59      <Filter>src</Filter>
60    </ClCompile>
61    <ClCompile Include="..\src\log.cpp">
62      <Filter>src</Filter>
63    </ClCompile>
64    <ClCompile Include="..\src\map.cpp">
65      <Filter>src</Filter>
66    </ClCompile>
67    <ClCompile Include="..\src\matrix.cpp">
68      <Filter>src</Filter>
69    </ClCompile>
70    <ClCompile Include="..\src\platform.cpp">
71      <Filter>src</Filter>
72    </ClCompile>
73    <ClCompile Include="..\src\profiler.cpp">
74      <Filter>src</Filter>
75    </ClCompile>
76    <ClCompile Include="..\src\sample.cpp">
77      <Filter>src</Filter>
78    </ClCompile>
79    <ClCompile Include="..\src\sampler.cpp">
80      <Filter>src</Filter>
81    </ClCompile>
82    <ClCompile Include="..\src\scene.cpp">
83      <Filter>src</Filter>
84    </ClCompile>
85    <ClCompile Include="..\src\sprite.cpp">
86      <Filter>src</Filter>
87    </ClCompile>
88    <ClCompile Include="..\src\text.cpp">
89      <Filter>src</Filter>
90    </ClCompile>
91    <ClCompile Include="..\src\ticker.cpp">
92      <Filter>src</Filter>
93    </ClCompile>
94    <ClCompile Include="..\src\tiler.cpp">
95      <Filter>src</Filter>
96    </ClCompile>
97    <ClCompile Include="..\src\tileset.cpp">
98      <Filter>src</Filter>
99    </ClCompile>
100    <ClCompile Include="..\src\timer.cpp">
101      <Filter>src</Filter>
102    </ClCompile>
103    <ClCompile Include="..\src\trig.cpp">
104      <Filter>src</Filter>
105    </ClCompile>
106    <ClCompile Include="..\src\video.cpp">
107      <Filter>src</Filter>
108    </ClCompile>
109    <ClCompile Include="..\src\world.cpp">
110      <Filter>src</Filter>
111    </ClCompile>
112    <ClCompile Include="..\src\worldentity.cpp">
113      <Filter>src</Filter>
114    </ClCompile>
115    <ClCompile Include="..\src\image\image.cpp">
116      <Filter>src\image</Filter>
117    </ClCompile>
118    <ClCompile Include="..\src\debug\fps.cpp">
119      <Filter>src\debug</Filter>
120    </ClCompile>
121    <ClCompile Include="..\src\debug\quad.cpp">
122      <Filter>src\debug</Filter>
123    </ClCompile>
124    <ClCompile Include="..\src\debug\record.cpp">
125      <Filter>src\debug</Filter>
126    </ClCompile>
127    <ClCompile Include="..\src\debug\sphere.cpp">
128      <Filter>src\debug</Filter>
129    </ClCompile>
130    <ClCompile Include="..\src\debug\stats.cpp">
131      <Filter>src\debug</Filter>
132    </ClCompile>
133    <ClCompile Include="..\src\shader\shader.cpp">
134      <Filter>src\shader</Filter>
135    </ClCompile>
136    <ClCompile Include="..\src\platform\sdl\sdlapp.cpp">
137      <Filter>src\platform\sdl</Filter>
138    </ClCompile>
139    <ClCompile Include="..\src\platform\sdl\sdlinput.cpp">
140      <Filter>src\platform\sdl</Filter>
141    </ClCompile>
142  </ItemGroup>
143  <ItemGroup>
144    <ClInclude Include="..\src\audio.h">
145      <Filter>src</Filter>
146    </ClInclude>
147    <ClInclude Include="..\src\bitfield.h">
148      <Filter>src</Filter>
149    </ClInclude>
150    <ClInclude Include="..\src\core.h">
151      <Filter>src</Filter>
152    </ClInclude>
153    <ClInclude Include="..\src\dict.h">
154      <Filter>src</Filter>
155    </ClInclude>
156    <ClInclude Include="..\src\eglapp.h">
157      <Filter>src</Filter>
158    </ClInclude>
159    <ClInclude Include="..\src\emitter.h">
160      <Filter>src</Filter>
161    </ClInclude>
162    <ClInclude Include="..\src\entity.h">
163      <Filter>src</Filter>
164    </ClInclude>
165    <ClInclude Include="..\src\font.h">
166      <Filter>src</Filter>
167    </ClInclude>
168    <ClInclude Include="..\src\forge.h">
169      <Filter>src</Filter>
170    </ClInclude>
171    <ClInclude Include="..\src\gradient.h">
172      <Filter>src</Filter>
173    </ClInclude>
174    <ClInclude Include="..\src\half.h">
175      <Filter>src</Filter>
176    </ClInclude>
177    <ClInclude Include="..\src\hash.h">
178      <Filter>src</Filter>
179    </ClInclude>
180    <ClInclude Include="..\src\input.h">
181      <Filter>src</Filter>
182    </ClInclude>
183    <ClInclude Include="..\src\layer.h">
184      <Filter>src</Filter>
185    </ClInclude>
186    <ClInclude Include="..\src\log.h">
187      <Filter>src</Filter>
188    </ClInclude>
189    <ClInclude Include="..\src\loldebug.h">
190      <Filter>src</Filter>
191    </ClInclude>
192    <ClInclude Include="..\src\lolgl.h">
193      <Filter>src</Filter>
194    </ClInclude>
195    <ClInclude Include="..\src\map.h">
196      <Filter>src</Filter>
197    </ClInclude>
198    <ClInclude Include="..\src\matrix.h">
199      <Filter>src</Filter>
200    </ClInclude>
201    <ClInclude Include="..\src\numeric.h">
202      <Filter>src</Filter>
203    </ClInclude>
204    <ClInclude Include="..\src\platform.h">
205      <Filter>src</Filter>
206    </ClInclude>
207    <ClInclude Include="..\src\profiler.h">
208      <Filter>src</Filter>
209    </ClInclude>
210    <ClInclude Include="..\src\sample.h">
211      <Filter>src</Filter>
212    </ClInclude>
213    <ClInclude Include="..\src\sampler.h">
214      <Filter>src</Filter>
215    </ClInclude>
216    <ClInclude Include="..\src\scene.h">
217      <Filter>src</Filter>
218    </ClInclude>
219    <ClInclude Include="..\src\simd.h">
220      <Filter>src</Filter>
221    </ClInclude>
222    <ClInclude Include="..\src\sprite.h">
223      <Filter>src</Filter>
224    </ClInclude>
225    <ClInclude Include="..\src\text.h">
226      <Filter>src</Filter>
227    </ClInclude>
228    <ClInclude Include="..\src\ticker.h">
229      <Filter>src</Filter>
230    </ClInclude>
231    <ClInclude Include="..\src\tiler.h">
232      <Filter>src</Filter>
233    </ClInclude>
234    <ClInclude Include="..\src\tileset.h">
235      <Filter>src</Filter>
236    </ClInclude>
237    <ClInclude Include="..\src\timer.h">
238      <Filter>src</Filter>
239    </ClInclude>
240    <ClInclude Include="..\src\trig.h">
241      <Filter>src</Filter>
242    </ClInclude>
243    <ClInclude Include="..\src\video.h">
244      <Filter>src</Filter>
245    </ClInclude>
246    <ClInclude Include="..\src\world.h">
247      <Filter>src</Filter>
248    </ClInclude>
249    <ClInclude Include="..\src\worldentity.h">
250      <Filter>src</Filter>
251    </ClInclude>
252    <ClInclude Include="..\src\image\image.h">
253      <Filter>src\image</Filter>
254    </ClInclude>
255    <ClInclude Include="..\src\debug\fps.h">
256      <Filter>src\debug</Filter>
257    </ClInclude>
258    <ClInclude Include="..\src\debug\quad.h">
259      <Filter>src\debug</Filter>
260    </ClInclude>
261    <ClInclude Include="..\src\debug\record.h">
262      <Filter>src\debug</Filter>
263    </ClInclude>
264    <ClInclude Include="..\src\debug\sphere.h">
265      <Filter>src\debug</Filter>
266    </ClInclude>
267    <ClInclude Include="..\src\debug\stats.h">
268      <Filter>src\debug</Filter>
269    </ClInclude>
270    <ClInclude Include="..\src\shader\shader.h">
271      <Filter>src\shader</Filter>
272    </ClInclude>
273    <ClInclude Include="..\src\platform\sdl\sdlinput.h">
274      <Filter>src\platform\sdl</Filter>
275    </ClInclude>
276    <ClInclude Include="..\src\platform\sdl\sdlapp.h">
277      <Filter>src\platform\sdl</Filter>
278    </ClInclude>
279  </ItemGroup>
280</Project>
Note: See TracBrowser for help on using the repository browser.