source: trunk/win32/monsterz.vcxproj.filters @ 960

Last change on this file since 960 was 906, checked in by sam, 9 years ago

build: new Visual Studio build files, for the engine core and the debug
quad application.

File size: 899 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup>
4    <ClInclude Include="..\monsterz\board.h" />
5    <ClInclude Include="..\monsterz\interface.h" />
6    <ClInclude Include="..\monsterz\piece.h" />
7    <ClInclude Include="..\monsterz\thumbs.h" />
8    <ClInclude Include="..\monsterz\title.h" />
9    <ClInclude Include="..\monsterz\mash.h" />
10    <ClInclude Include="..\monsterz\monsterz.h" />
11  </ItemGroup>
12  <ItemGroup>
13    <ClCompile Include="..\monsterz\board.cpp" />
14    <ClCompile Include="..\monsterz\interface.cpp" />
15    <ClCompile Include="..\monsterz\monsterz.cpp" />
16    <ClCompile Include="..\monsterz\piece.cpp" />
17    <ClCompile Include="..\monsterz\thumbs.cpp" />
18    <ClCompile Include="..\monsterz\title.cpp" />
19    <ClCompile Include="..\monsterz\mash.cpp" />
20  </ItemGroup>
21</Project>
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