source: trunk/win32/monsterz.vcxproj @ 1380

Last change on this file since 1380 was 1380, checked in by sam, 9 years ago

win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.

File size: 3.0 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Debug|x64">
9      <Configuration>Debug</Configuration>
10      <Platform>x64</Platform>
11    </ProjectConfiguration>
12    <ProjectConfiguration Include="Debug|Xbox 360">
13      <Configuration>Debug</Configuration>
14      <Platform>Xbox 360</Platform>
15    </ProjectConfiguration>
16    <ProjectConfiguration Include="Release|Win32">
17      <Configuration>Release</Configuration>
18      <Platform>Win32</Platform>
19    </ProjectConfiguration>
20    <ProjectConfiguration Include="Release|x64">
21      <Configuration>Release</Configuration>
22      <Platform>x64</Platform>
23    </ProjectConfiguration>
24    <ProjectConfiguration Include="Release|Xbox 360">
25      <Configuration>Release</Configuration>
26      <Platform>Xbox 360</Platform>
27    </ProjectConfiguration>
28  </ItemGroup>
29  <ItemGroup>
30    <ClInclude Include="..\monsterz\board.h" />
31    <ClInclude Include="..\monsterz\interface.h" />
32    <ClInclude Include="..\monsterz\mash.h" />
33    <ClInclude Include="..\monsterz\monsterz.h" />
34    <ClInclude Include="..\monsterz\piece.h" />
35    <ClInclude Include="..\monsterz\score.h" />
36    <ClInclude Include="..\monsterz\thumbs.h" />
37    <ClInclude Include="..\monsterz\title.h" />
38  </ItemGroup>
39  <ItemGroup>
40    <ClCompile Include="..\monsterz\board.cpp" />
41    <ClCompile Include="..\monsterz\interface.cpp" />
42    <ClCompile Include="..\monsterz\mash.cpp" />
43    <ClCompile Include="..\monsterz\monsterz.cpp" />
44    <ClCompile Include="..\monsterz\piece.cpp" />
45    <ClCompile Include="..\monsterz\score.cpp" />
46    <ClCompile Include="..\monsterz\thumbs.cpp" />
47    <ClCompile Include="..\monsterz\title.cpp" />
48  </ItemGroup>
49  <ItemGroup>
50    <ProjectReference Include="lolcore.vcxproj">
51      <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project>
52    </ProjectReference>
53  </ItemGroup>
54  <PropertyGroup Label="Globals">
55    <ProjectGuid>{17f0f184-4436-4d08-b8aa-16572ea238db}</ProjectGuid>
56    <ConfigurationType>Application</ConfigurationType>
57    <Keyword>Win32Proj</Keyword>
58  </PropertyGroup>
59  <Import Project="Lol.Core.Config.props" />
60  <ImportGroup Label="ExtensionSettings">
61    <Import Project="Lol.Fx.props" />
62  </ImportGroup>
63  <ImportGroup Label="PropertySheets">
64    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
65    <Import Project="Lol.Core.Vars.props" />
66  </ImportGroup>
67  <PropertyGroup Label="UserMacros" />
68  <Import Project="Lol.Core.Rules.props" />
69  <ItemDefinitionGroup />
70  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
71  <ImportGroup Label="ExtensionTargets">
72    <Import Project="Lol.Fx.targets" />
73  </ImportGroup>
74</Project>
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