source: trunk/win32/monsterz.vcxproj @ 256

Last change on this file since 256 was 256, checked in by sam, 8 years ago

SDL_mixer support on Win32.

File size: 8.1 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Release|Win32">
9      <Configuration>Release</Configuration>
10      <Platform>Win32</Platform>
11    </ProjectConfiguration>
12  </ItemGroup>
13  <ItemGroup>
14    <ClInclude Include="..\monsterz\board.h" />
15    <ClInclude Include="..\monsterz\game.h" />
16    <ClInclude Include="..\monsterz\piece.h" />
17    <ClInclude Include="..\src\audio.h" />
18    <ClInclude Include="..\src\bitfield.h" />
19    <ClInclude Include="..\src\core.h" />
20    <ClInclude Include="..\src\debugfps.h" />
21    <ClInclude Include="..\src\debugrecord.h" />
22    <ClInclude Include="..\src\debugsphere.h" />
23    <ClInclude Include="..\src\debugstats.h" />
24    <ClInclude Include="..\src\dict.h" />
25    <ClInclude Include="..\src\entity.h" />
26    <ClInclude Include="..\src\font.h" />
27    <ClInclude Include="..\src\forge.h" />
28    <ClInclude Include="..\src\input.h" />
29    <ClInclude Include="..\src\layer.h" />
30    <ClInclude Include="..\src\map.h" />
31    <ClInclude Include="..\src\matrix.h" />
32    <ClInclude Include="..\src\profiler.h" />
33    <ClInclude Include="..\src\sample.h" />
34    <ClInclude Include="..\src\sampler.h" />
35    <ClInclude Include="..\src\scene.h" />
36    <ClInclude Include="..\src\sdlinput.h" />
37    <ClInclude Include="..\src\ticker.h" />
38    <ClInclude Include="..\src\tiler.h" />
39    <ClInclude Include="..\src\tileset.h" />
40    <ClInclude Include="..\src\timer.h" />
41    <ClInclude Include="..\src\video.h" />
42    <ClInclude Include="..\src\world.h" />
43  </ItemGroup>
44  <ItemGroup>
45    <ClCompile Include="..\monsterz\board.cpp" />
46    <ClCompile Include="..\monsterz\game.cpp" />
47    <ClCompile Include="..\monsterz\monsterz.cpp" />
48    <ClCompile Include="..\monsterz\piece.cpp" />
49    <ClCompile Include="..\src\audio.cpp" />
50    <ClCompile Include="..\src\debugfps.cpp" />
51    <ClCompile Include="..\src\debugrecord.cpp" />
52    <ClCompile Include="..\src\debugsphere.cpp" />
53    <ClCompile Include="..\src\debugstats.cpp" />
54    <ClCompile Include="..\src\dict.cpp" />
55    <ClCompile Include="..\src\entity.cpp" />
56    <ClCompile Include="..\src\font.cpp" />
57    <ClCompile Include="..\src\forge.cpp" />
58    <ClCompile Include="..\src\input.cpp" />
59    <ClCompile Include="..\src\layer.cpp" />
60    <ClCompile Include="..\src\map.cpp" />
61    <ClCompile Include="..\src\profiler.cpp" />
62    <ClCompile Include="..\src\sample.cpp" />
63    <ClCompile Include="..\src\sampler.cpp" />
64    <ClCompile Include="..\src\scene.cpp" />
65    <ClCompile Include="..\src\sdlinput.cpp" />
66    <ClCompile Include="..\src\ticker.cpp" />
67    <ClCompile Include="..\src\tiler.cpp" />
68    <ClCompile Include="..\src\tileset.cpp" />
69    <ClCompile Include="..\src\timer.cpp" />
70    <ClCompile Include="..\src\video.cpp" />
71    <ClCompile Include="..\src\world.cpp" />
72  </ItemGroup>
73  <PropertyGroup Label="Globals">
74    <ProjectGuid>{17f0f184-4436-4d08-b8aa-16572ea238db}</ProjectGuid>
75    <Keyword>Win32Proj</Keyword>
76    <RootNamespace>testmap</RootNamespace>
77  </PropertyGroup>
78  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
79  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
80    <ConfigurationType>Application</ConfigurationType>
81    <UseDebugLibraries>true</UseDebugLibraries>
82    <CharacterSet>Unicode</CharacterSet>
83    <UseOfMfc>Dynamic</UseOfMfc>
84  </PropertyGroup>
85  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
86    <ConfigurationType>Application</ConfigurationType>
87    <UseDebugLibraries>false</UseDebugLibraries>
88    <WholeProgramOptimization>true</WholeProgramOptimization>
89    <CharacterSet>Unicode</CharacterSet>
90    <UseOfMfc>Dynamic</UseOfMfc>
91  </PropertyGroup>
92  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
93  <ImportGroup Label="ExtensionSettings">
94  </ImportGroup>
95  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
96    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
97  </ImportGroup>
98  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
99    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
100  </ImportGroup>
101  <PropertyGroup Label="UserMacros" />
102  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
103    <IntDir>Debug\$(ProjectName)\</IntDir>
104    <LinkIncremental>true</LinkIncremental>
105  </PropertyGroup>
106  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
107    <IntDir>Release\$(ProjectName)\</IntDir>
108    <LinkIncremental>false</LinkIncremental>
109  </PropertyGroup>
110  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
111    <ClCompile>
112      <PrecompiledHeader>
113      </PrecompiledHeader>
114      <WarningLevel>Level3</WarningLevel>
115      <Optimization>Disabled</Optimization>
116      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
117      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
118    </ClCompile>
119    <Link>
120      <SubSystem>Console</SubSystem>
121      <GenerateDebugInformation>true</GenerateDebugInformation>
122      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>
123      <AdditionalLibraryDirectories>$(SolutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
124    </Link>
125  </ItemDefinitionGroup>
126  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
127    <ClCompile>
128      <WarningLevel>Level3</WarningLevel>
129      <PrecompiledHeader>
130      </PrecompiledHeader>
131      <Optimization>MaxSpeed</Optimization>
132      <FunctionLevelLinking>true</FunctionLevelLinking>
133      <IntrinsicFunctions>true</IntrinsicFunctions>
134      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
135      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
136    </ClCompile>
137    <Link>
138      <SubSystem>Console</SubSystem>
139      <GenerateDebugInformation>true</GenerateDebugInformation>
140      <EnableCOMDATFolding>true</EnableCOMDATFolding>
141      <OptimizeReferences>true</OptimizeReferences>
142      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>
143      <AdditionalLibraryDirectories>$(SolutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
144    </Link>
145  </ItemDefinitionGroup>
146  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
147  <ImportGroup Label="ExtensionTargets">
148  </ImportGroup>
149</Project>
Note: See TracBrowser for help on using the repository browser.