source: trunk/win32/monsterz.vcxproj @ 257

Last change on this file since 257 was 257, checked in by sam, 9 years ago

Skeleton class for the Monster Mash.

File size: 8.2 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
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9      <Configuration>Release</Configuration>
10      <Platform>Win32</Platform>
11    </ProjectConfiguration>
12  </ItemGroup>
13  <ItemGroup>
14    <ClInclude Include="..\monsterz\board.h" />
15    <ClInclude Include="..\monsterz\game.h" />
16    <ClInclude Include="..\monsterz\mash.h" />
17    <ClInclude Include="..\monsterz\piece.h" />
18    <ClInclude Include="..\src\audio.h" />
19    <ClInclude Include="..\src\bitfield.h" />
20    <ClInclude Include="..\src\core.h" />
21    <ClInclude Include="..\src\debugfps.h" />
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23    <ClInclude Include="..\src\debugsphere.h" />
24    <ClInclude Include="..\src\debugstats.h" />
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26    <ClInclude Include="..\src\entity.h" />
27    <ClInclude Include="..\src\font.h" />
28    <ClInclude Include="..\src\forge.h" />
29    <ClInclude Include="..\src\input.h" />
30    <ClInclude Include="..\src\layer.h" />
31    <ClInclude Include="..\src\map.h" />
32    <ClInclude Include="..\src\matrix.h" />
33    <ClInclude Include="..\src\profiler.h" />
34    <ClInclude Include="..\src\sample.h" />
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42    <ClInclude Include="..\src\video.h" />
43    <ClInclude Include="..\src\world.h" />
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47    <ClCompile Include="..\monsterz\game.cpp" />
48    <ClCompile Include="..\monsterz\mash.cpp" />
49    <ClCompile Include="..\monsterz\monsterz.cpp" />
50    <ClCompile Include="..\monsterz\piece.cpp" />
51    <ClCompile Include="..\src\audio.cpp" />
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53    <ClCompile Include="..\src\debugrecord.cpp" />
54    <ClCompile Include="..\src\debugsphere.cpp" />
55    <ClCompile Include="..\src\debugstats.cpp" />
56    <ClCompile Include="..\src\dict.cpp" />
57    <ClCompile Include="..\src\entity.cpp" />
58    <ClCompile Include="..\src\font.cpp" />
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61    <ClCompile Include="..\src\layer.cpp" />
62    <ClCompile Include="..\src\map.cpp" />
63    <ClCompile Include="..\src\profiler.cpp" />
64    <ClCompile Include="..\src\sample.cpp" />
65    <ClCompile Include="..\src\sampler.cpp" />
66    <ClCompile Include="..\src\scene.cpp" />
67    <ClCompile Include="..\src\sdlinput.cpp" />
68    <ClCompile Include="..\src\ticker.cpp" />
69    <ClCompile Include="..\src\tiler.cpp" />
70    <ClCompile Include="..\src\tileset.cpp" />
71    <ClCompile Include="..\src\timer.cpp" />
72    <ClCompile Include="..\src\video.cpp" />
73    <ClCompile Include="..\src\world.cpp" />
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106    <LinkIncremental>true</LinkIncremental>
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124      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>
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151</Project>
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