source: trunk/win32/testsuite.vcxproj @ 1146

Last change on this file since 1146 was 1146, checked in by sam, 11 years ago

win32: some compilation fixes here and there.

File size: 10.4 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Debug|Xbox 360">
9      <Configuration>Debug</Configuration>
10      <Platform>Xbox 360</Platform>
11    </ProjectConfiguration>
12    <ProjectConfiguration Include="Release|Win32">
13      <Configuration>Release</Configuration>
14      <Platform>Win32</Platform>
15    </ProjectConfiguration>
16    <ProjectConfiguration Include="Release|Xbox 360">
17      <Configuration>Release</Configuration>
18      <Platform>Xbox 360</Platform>
19    </ProjectConfiguration>
20  </ItemGroup>
21  <ItemGroup>
22    <ClCompile Include="..\test\unit\build.cpp" />
23    <ClCompile Include="..\test\unit\cmplx.cpp" />
24    <ClCompile Include="..\test\unit\half.cpp" />
25    <ClCompile Include="..\test\unit\image.cpp" />
26    <ClCompile Include="..\test\unit\quat.cpp" />
27    <ClCompile Include="..\test\unit\real.cpp" />
28    <ClCompile Include="..\test\unit\trig.cpp" />
29    <ClCompile Include="..\test\unit\vector.cpp" />
30  </ItemGroup>
31  <PropertyGroup Label="Globals">
32    <ProjectGuid>{80F81C11-8DA2-4990-91CB-9807783BA46E}</ProjectGuid>
33    <Keyword>Win32Proj</Keyword>
34    <RootNamespace>testmap</RootNamespace>
35  </PropertyGroup>
36  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
37  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
38    <ConfigurationType>Application</ConfigurationType>
39    <UseDebugLibraries>true</UseDebugLibraries>
40    <CharacterSet>Unicode</CharacterSet>
41    <UseOfMfc>Dynamic</UseOfMfc>
42  </PropertyGroup>
43  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
44    <ConfigurationType>Application</ConfigurationType>
45    <UseDebugLibraries>true</UseDebugLibraries>
46    <CharacterSet>Unicode</CharacterSet>
47    <UseOfMfc>Dynamic</UseOfMfc>
48  </PropertyGroup>
49  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
50    <ConfigurationType>Application</ConfigurationType>
51    <UseDebugLibraries>false</UseDebugLibraries>
52    <WholeProgramOptimization>true</WholeProgramOptimization>
53    <CharacterSet>Unicode</CharacterSet>
54    <UseOfMfc>Dynamic</UseOfMfc>
55  </PropertyGroup>
56  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
57    <ConfigurationType>Application</ConfigurationType>
58    <UseDebugLibraries>false</UseDebugLibraries>
59    <WholeProgramOptimization>true</WholeProgramOptimization>
60    <CharacterSet>Unicode</CharacterSet>
61    <UseOfMfc>Dynamic</UseOfMfc>
62  </PropertyGroup>
63  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
64  <ImportGroup Label="ExtensionSettings">
65  </ImportGroup>
66  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
67    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
68    <Import Project="Contribs.props" />
69  </ImportGroup>
70  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets">
71    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
72    <Import Project="Contribs.props" />
73  </ImportGroup>
74  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
75    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
76    <Import Project="Contribs.props" />
77  </ImportGroup>
78  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets">
79    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
80    <Import Project="Contribs.props" />
81  </ImportGroup>
82  <PropertyGroup Label="UserMacros" />
83  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
84    <IntDir>Debug\$(ProjectName)\</IntDir>
85    <LinkIncremental>true</LinkIncremental>
86  </PropertyGroup>
87  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
88    <IntDir>Debug\$(ProjectName)\</IntDir>
89    <LinkIncremental>true</LinkIncremental>
90  </PropertyGroup>
91  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
92    <IntDir>Release\$(ProjectName)\</IntDir>
93    <LinkIncremental>false</LinkIncremental>
94  </PropertyGroup>
95  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
96    <IntDir>Release\$(ProjectName)\</IntDir>
97    <LinkIncremental>false</LinkIncremental>
98  </PropertyGroup>
99  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
100    <ClCompile>
101      <PrecompiledHeader>
102      </PrecompiledHeader>
103      <WarningLevel>Level3</WarningLevel>
104      <Optimization>Disabled</Optimization>
105      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
106      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
107      <FloatingPointModel>Fast</FloatingPointModel>
108    </ClCompile>
109    <Link>
110      <SubSystem>Console</SubSystem>
111      <GenerateDebugInformation>true</GenerateDebugInformation>
112      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
113      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
114    </Link>
115    <PostBuildEvent>
116      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
117    </PostBuildEvent>
118  </ItemDefinitionGroup>
119  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
120    <ClCompile>
121      <PrecompiledHeader>
122      </PrecompiledHeader>
123      <WarningLevel>Level3</WarningLevel>
124      <Optimization>Disabled</Optimization>
125      <PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
126      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
127      <FloatingPointModel>Fast</FloatingPointModel>
128    </ClCompile>
129    <Link>
130      <SubSystem>Console</SubSystem>
131      <GenerateDebugInformation>true</GenerateDebugInformation>
132      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
133      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
134    </Link>
135    <PostBuildEvent>
136      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
137    </PostBuildEvent>
138  </ItemDefinitionGroup>
139  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
140    <ClCompile>
141      <WarningLevel>Level3</WarningLevel>
142      <PrecompiledHeader>
143      </PrecompiledHeader>
144      <Optimization>MaxSpeed</Optimization>
145      <FunctionLevelLinking>true</FunctionLevelLinking>
146      <IntrinsicFunctions>true</IntrinsicFunctions>
147      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
148      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
149      <FloatingPointModel>Fast</FloatingPointModel>
150    </ClCompile>
151    <Link>
152      <SubSystem>Console</SubSystem>
153      <GenerateDebugInformation>true</GenerateDebugInformation>
154      <EnableCOMDATFolding>true</EnableCOMDATFolding>
155      <OptimizeReferences>true</OptimizeReferences>
156      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
157      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
158    </Link>
159    <PostBuildEvent>
160      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
161    </PostBuildEvent>
162  </ItemDefinitionGroup>
163  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
164    <ClCompile>
165      <WarningLevel>Level3</WarningLevel>
166      <PrecompiledHeader>
167      </PrecompiledHeader>
168      <Optimization>MaxSpeed</Optimization>
169      <FunctionLevelLinking>true</FunctionLevelLinking>
170      <IntrinsicFunctions>true</IntrinsicFunctions>
171      <PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
172      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
173      <FloatingPointModel>Fast</FloatingPointModel>
174    </ClCompile>
175    <Link>
176      <SubSystem>Console</SubSystem>
177      <GenerateDebugInformation>true</GenerateDebugInformation>
178      <EnableCOMDATFolding>true</EnableCOMDATFolding>
179      <OptimizeReferences>true</OptimizeReferences>
180      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
181      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
182    </Link>
183    <PostBuildEvent>
184      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
185    </PostBuildEvent>
186  </ItemDefinitionGroup>
187  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
188  <ImportGroup Label="ExtensionTargets">
189  </ImportGroup>
190</Project>
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