source:
trunk
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1653
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
binaries | 1524 | 9 years | build: move all games to a "games" subdirectory to clean up the root … | ||
build | 1645 | 9 years | core: switch the Win32/x64 binaries to the Windows subsystem so that … | ||
contrib | 1653 | 9 years | build: add libSDLmain.a binaries for GUI MinGW builds; the provided … | ||
games | 1647 | 9 years | build: hide the SDL_main.h inclusion in core.h, and only activate it … | ||
src | 1653 | 9 years | build: add libSDLmain.a binaries for GUI MinGW builds; the provided … | ||
test | 1652 | 9 years | test: use SDLmain for the testsuite, too. | ||
tools | 1647 | 9 years | build: hide the SDL_main.h inclusion in core.h, and only activate it … | ||
tutorial | 1647 | 9 years | build: hide the SDL_main.h inclusion in core.h, and only activate it … | ||
TODO | 1.1 KB | 160 | 11 years | Update todo list. | |
.gitignore | 1.1 KB | 1598 | 9 years | tutorial: add a simple EasyMesh viewer. | |
Makefile.am | 1.9 KB | 1524 | 9 years | build: move all games to a "games" subdirectory to clean up the root … | |
bootstrap | 4.4 KB | 1523 | 9 years | build: OS X compilation fixes: use GL_INVALID_ENUM instead of … | |
configure.ac | 13.5 KB | 1653 | 9 years | build: add libSDLmain.a binaries for GUI MinGW builds; the provided … |
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