source:
trunk
@
2092
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
binaries | 1524 | 9 years | build: move all games to a "games" subdirectory to clean up the root … | ||
build | 2088 | 8 years | build: honour the TMPDIR, TEMP etc. environment variables. | ||
external | 1995 | 8 years | build: upgrade glew binaries to 1.9.0 and rename the contrib directory … | ||
games | 2084 | 8 years | build: fixes for out-of-tree builds, and get rid of some deprecated stuff. | ||
people | 2084 | 8 years | build: fixes for out-of-tree builds, and get rid of some deprecated stuff. | ||
src | 2089 | 8 years | core: compilation fix for older compilers. | ||
test | 2084 | 8 years | build: fixes for out-of-tree builds, and get rid of some deprecated stuff. | ||
tools | 2092 | 8 years | neercs: do not pass the texture coordinates from the application to … | ||
tutorial | 2084 | 8 years | build: fixes for out-of-tree builds, and get rid of some deprecated stuff. | ||
.gitignore | 1.3 KB | 2087 | 8 years | build: ignore core files, but not the core/ directory. | |
bootstrap | 4.4 KB | 1982 | 8 years | build: put the OpenGL detection code in a separate .m4 file and assume … | |
configure.ac | 12.7 KB | 2090 | 8 years | neercs: added a better check for forkpty(), and moved the GL_POINTS … | |
Makefile.am | 2.0 KB | 1982 | 8 years | build: put the OpenGL detection code in a separate .m4 file and assume … | |
TODO | 1.1 KB | 160 | 10 years | Update todo list. |
|
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