Ignore:
Timestamp:
Dec 11, 2011, 12:58:09 PM (8 years ago)
Author:
sam
Message:

core: prefix Entity members with m_ to avoid accidental shadowing.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world.cpp

    r735 r1110  
    4444    data->height = 0;
    4545
    46     drawgroup = DRAWGROUP_BEFORE;
     46    m_drawgroup = DRAWGROUP_BEFORE;
    4747}
    4848
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