Ignore:
Timestamp:
Apr 3, 2012, 1:25:03 AM (9 years ago)
Author:
sam
Message:

core: allow to stretch 2D sprits in both X and Y directions.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/tileset.h

    r866 r1184  
    3232{
    3333public:
    34     TileSet(char const *path, ivec2 size, ivec2 count, float dilate);
     34    TileSet(char const *path, ivec2 size, ivec2 count, vec2 scale);
    3535    virtual ~TileSet();
    3636
Note: See TracChangeset for help on using the changeset viewer.