Changeset 1190
- Timestamp:
- Apr 5, 2012, 12:13:29 AM (11 years ago)
- Location:
- trunk/win32
- Files:
-
- 2 added
- 11 edited
- 1 copied
- 1 moved
Legend:
- Unmodified
- Added
- Removed
-
trunk/win32/Lol.Build.props
r1189 r1190 1 1 <?xml version="1.0" encoding="utf-8"?> 2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 <ItemGroup Label="ProjectConfigurations"> 4 <ProjectConfiguration Include="Debug|Win32"> 5 <Configuration>Debug</Configuration> 6 <Platform>Win32</Platform> 7 </ProjectConfiguration> 8 <ProjectConfiguration Include="Debug|Xbox 360"> 9 <Configuration>Debug</Configuration> 10 <Platform>Xbox 360</Platform> 11 </ProjectConfiguration> 12 <ProjectConfiguration Include="Release|Win32"> 13 <Configuration>Release</Configuration> 14 <Platform>Win32</Platform> 15 </ProjectConfiguration> 16 <ProjectConfiguration Include="Release|Xbox 360"> 17 <Configuration>Release</Configuration> 18 <Platform>Xbox 360</Platform> 19 </ProjectConfiguration> 20 </ItemGroup> 21 <ItemGroup> 22 <ClCompile Include="..\test\debug\quad.cpp" /> 23 </ItemGroup> 24 <ItemGroup> 25 <ProjectReference Include="lolcore.vcxproj"> 26 <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> 27 </ProjectReference> 28 </ItemGroup> 29 <PropertyGroup Label="Globals"> 30 <ProjectGuid>{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}</ProjectGuid> 31 <Keyword>Win32Proj</Keyword> 32 </PropertyGroup> 33 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> 34 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 35 <ConfigurationType>Application</ConfigurationType> 36 <UseDebugLibraries>true</UseDebugLibraries> 37 <CharacterSet>MultiByte</CharacterSet> 38 <UseOfMfc>Dynamic</UseOfMfc> 39 </PropertyGroup> 40 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> 41 <ConfigurationType>Application</ConfigurationType> 42 <UseDebugLibraries>true</UseDebugLibraries> 43 <CharacterSet>MultiByte</CharacterSet> 44 <UseOfMfc>Dynamic</UseOfMfc> 45 </PropertyGroup> 46 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> 47 <ConfigurationType>Application</ConfigurationType> 48 <UseDebugLibraries>false</UseDebugLibraries> 49 <WholeProgramOptimization>true</WholeProgramOptimization> 50 <CharacterSet>MultiByte</CharacterSet> 51 <UseOfMfc>Dynamic</UseOfMfc> 52 </PropertyGroup> 53 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> 54 <ConfigurationType>Application</ConfigurationType> 55 <UseDebugLibraries>false</UseDebugLibraries> 56 <WholeProgramOptimization>true</WholeProgramOptimization> 57 <CharacterSet>MultiByte</CharacterSet> 58 <UseOfMfc>Dynamic</UseOfMfc> 59 </PropertyGroup> 60 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> 61 <ImportGroup Label="ExtensionSettings"> 62 </ImportGroup> 63 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 64 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 65 <Import Project="Contribs.props" /> 66 </ImportGroup> 67 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets"> 68 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 69 <Import Project="Contribs.props" /> 70 </ImportGroup> 71 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 72 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 73 <Import Project="Contribs.props" /> 74 </ImportGroup> 75 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets"> 76 <Import 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98 16 </ClCompile> 99 17 <Link> … … 115 33 <PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> 116 34 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 35 <FloatingPointModel>Fast</FloatingPointModel> 117 36 </ClCompile> 118 37 <Link> … … 135 54 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> 136 55 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 56 <FloatingPointModel>Fast</FloatingPointModel> 137 57 </ClCompile> 138 58 <Link> … … 158 78 <PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> 159 79 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 80 <FloatingPointModel>Fast</FloatingPointModel> 160 81 </ClCompile> 161 82 <Link> … … 170 91 </Deploy> 171 92 </ItemDefinitionGroup> 172 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />173 <ImportGroup Label="ExtensionTargets">174 </ImportGroup>175 93 </Project> -
trunk/win32/benchsuite.vcxproj
r1189 r1190 1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 <ItemGroup Label="ProjectConfigurations"> 4 <ProjectConfiguration Include="Debug|Win32"> 5 <Configuration>Debug</Configuration> 6 <Platform>Win32</Platform> 7 </ProjectConfiguration> 8 <ProjectConfiguration Include="Debug|Xbox 360"> 9 <Configuration>Debug</Configuration> 10 <Platform>Xbox 360</Platform> 11 </ProjectConfiguration> 12 <ProjectConfiguration Include="Release|Win32"> 13 <Configuration>Release</Configuration> 14 <Platform>Win32</Platform> 15 </ProjectConfiguration> 16 <ProjectConfiguration Include="Release|Xbox 360"> 17 <Configuration>Release</Configuration> 18 <Platform>Xbox 360</Platform> 19 </ProjectConfiguration> 20 </ItemGroup> 3 <Import Project="Lol.Config.props" /> 21 4 <ItemGroup> 22 5 <ClCompile Include="..\test\benchmark\half.cpp" /> … … 33 16 <PropertyGroup Label="Globals"> 34 17 <ProjectGuid>{B1E10086-A1DA-401A-834D-969C9DBB5CC1}</ProjectGuid> 18 <ConfigurationType>Application</ConfigurationType> 35 19 <Keyword>Win32Proj</Keyword> 36 20 </PropertyGroup> 37 21 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> 38 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 39 <ConfigurationType>Application</ConfigurationType> 40 <UseDebugLibraries>true</UseDebugLibraries> 41 <CharacterSet>MultiByte</CharacterSet> 42 <UseOfMfc>Dynamic</UseOfMfc> 43 </PropertyGroup> 44 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> 45 <ConfigurationType>Application</ConfigurationType> 46 <UseDebugLibraries>true</UseDebugLibraries> 47 <CharacterSet>MultiByte</CharacterSet> 48 <UseOfMfc>Dynamic</UseOfMfc> 49 </PropertyGroup> 50 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> 51 <ConfigurationType>Application</ConfigurationType> 52 <UseDebugLibraries>false</UseDebugLibraries> 53 <WholeProgramOptimization>true</WholeProgramOptimization> 54 <CharacterSet>MultiByte</CharacterSet> 55 <UseOfMfc>Dynamic</UseOfMfc> 56 </PropertyGroup> 57 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> 58 <ConfigurationType>Application</ConfigurationType> 59 <UseDebugLibraries>false</UseDebugLibraries> 60 <WholeProgramOptimization>true</WholeProgramOptimization> 61 <CharacterSet>MultiByte</CharacterSet> 62 <UseOfMfc>Dynamic</UseOfMfc> 63 </PropertyGroup> 22 <Import Project="Lol.Cpp.Defaults.props" /> 64 23 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> 65 <ImportGroup Label="ExtensionSettings"> 66 </ImportGroup> 67 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 68 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" 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<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 102 <FloatingPointModel>Fast</FloatingPointModel> 103 </ClCompile> 104 <Link> 105 <GenerateDebugInformation>true</GenerateDebugInformation> 106 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> 107 <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 108 </Link> 109 <PostBuildEvent> 110 <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> 111 </PostBuildEvent> 112 </ItemDefinitionGroup> 113 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> 114 <ClCompile> 115 <PrecompiledHeader> 116 </PrecompiledHeader> 117 <WarningLevel>Level3</WarningLevel> 118 <Optimization>Disabled</Optimization> 119 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 120 <PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> 121 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 122 <FloatingPointModel>Fast</FloatingPointModel> 123 </ClCompile> 124 <Link> 125 <GenerateDebugInformation>true</GenerateDebugInformation> 126 <AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> 127 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 128 </Link> 129 <Deploy> 130 <DeploymentType>CopyToHardDrive</DeploymentType> 131 </Deploy> 132 </ItemDefinitionGroup> 133 <ItemDefinitionGroup 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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> 150 <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 151 </Link> 152 <PostBuildEvent> 153 <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> 154 </PostBuildEvent> 155 </ItemDefinitionGroup> 156 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> 157 <ClCompile> 158 <WarningLevel>Level3</WarningLevel> 159 <PrecompiledHeader> 160 </PrecompiledHeader> 161 <Optimization>MaxSpeed</Optimization> 162 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 163 <FunctionLevelLinking>true</FunctionLevelLinking> 164 <IntrinsicFunctions>true</IntrinsicFunctions> 165 <PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> 166 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 167 <FloatingPointModel>Fast</FloatingPointModel> 168 </ClCompile> 169 <Link> 170 <GenerateDebugInformation>true</GenerateDebugInformation> 171 <EnableCOMDATFolding>true</EnableCOMDATFolding> 172 <OptimizeReferences>true</OptimizeReferences> 173 <AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> 174 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 175 </Link> 176 <Deploy> 177 <DeploymentType>CopyToHardDrive</DeploymentType> 178 </Deploy> 179 </ItemDefinitionGroup> 24 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 25 <Import Project="Lol.Contribs.props" /> 26 <Import Project="Lol.Build.props" /> 180 27 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 181 28 <ImportGroup Label="ExtensionTargets"> -
trunk/win32/deushax.vcxproj
r1189 r1190 1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 <ItemGroup Label="ProjectConfigurations"> 4 <ProjectConfiguration Include="Debug|Win32"> 5 <Configuration>Debug</Configuration> 6 <Platform>Win32</Platform> 7 </ProjectConfiguration> 8 <ProjectConfiguration Include="Debug|Xbox 360"> 9 <Configuration>Debug</Configuration> 10 <Platform>Xbox 360</Platform> 11 </ProjectConfiguration> 12 <ProjectConfiguration Include="Release|Win32"> 13 <Configuration>Release</Configuration> 14 <Platform>Win32</Platform> 15 </ProjectConfiguration> 16 <ProjectConfiguration Include="Release|Xbox 360"> 17 <Configuration>Release</Configuration> 18 <Platform>Xbox 360</Platform> 19 </ProjectConfiguration> 20 </ItemGroup> 3 <Import Project="Lol.Config.props" /> 21 4 <ItemGroup> 22 5 <ClInclude Include="..\deushax\debugsprite.h" /> … … 35 18 <PropertyGroup Label="Globals"> 36 19 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trunk/win32/editor.vcxproj
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trunk/win32/lolcore.vcxproj
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trunk/win32/monsterz.vcxproj
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trunk/win32/mrpigeon.vcxproj
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