Ignore:
Timestamp:
Apr 7, 2012, 11:55:29 PM (9 years ago)
Author:
sam
Message:

core: allow each blitted tile to be stretched differently.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/emitter.cpp

    r837 r1198  
    22// Lol Engine
    33//
    4 // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
     4// Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net>
    55//   This program is free software; you can redistribute it and/or
    66//   modify it under the terms of the Do What The Fuck You Want To
     
    7777    for (int i = 0; i < data->nparticles; i++)
    7878        Scene::GetDefault()->AddTile(data->tileset, data->particles[i],
    79                                      data->positions[i], 0);
     79                                     data->positions[i], 0, vec2(1.0f));
    8080}
    8181
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