Changeset 1200
- Timestamp:
- Apr 7, 2012, 11:55:36 PM (11 years ago)
- Location:
- trunk/mrpigeon
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/mrpigeon/mrpigeon.cpp
r1198 r1200 23 23 MrPigeon::MrPigeon() 24 24 { 25 hudprogress = Tiler::Register("mrpigeon/gfx/HUD_timeline.png", ivec2(160,16), ivec2(0)); 26 hudarrow = Tiler::Register("mrpigeon/gfx/HUD_timelineArrow.png", ivec2(16,16), ivec2(0)); 25 hud_progress = Tiler::Register("mrpigeon/gfx/HUD_timeline.png", ivec2(160,16), ivec2(0)); 26 hud_arrow = Tiler::Register("mrpigeon/gfx/HUD_timelineArrow.png", ivec2(16,16), ivec2(0)); 27 28 deco_campagneback = Tiler::Register("mrpigeon/gfx/DECO_campagneBack.png", ivec2(144,168), ivec2(0)); 29 deco_cityback = Tiler::Register("mrpigeon/gfx/DECO_cityBack3x.png", ivec2(96,96), ivec2(0)); 30 deco_citybackdefense = Tiler::Register("mrpigeon/gfx/DECO_cityBackDefense3X.png", ivec2(288,96), ivec2(0)); 31 deco_citybackpav = Tiler::Register("mrpigeon/gfx/DECO_cityBackPav3X.png", ivec2(192,96), ivec2(0)); 32 deco_floorrails = Tiler::Register("mrpigeon/gfx/DECO_floorRails3x.png", ivec2(72,24), ivec2(0)); 33 34 pigeon_flying = Tiler::Register("mrpigeon/gfx/pigeon_flying.png", ivec2(16,16), ivec2(0)); /* 2 frames */ 35 36 player_dashdown = Tiler::Register("mrpigeon/gfx/player_DashDown.png", ivec2(16,32), ivec2(0)); 37 player_death = Tiler::Register("mrpigeon/gfx/player_Fall.png", ivec2(16,32), ivec2(0)); 38 player_fall = Tiler::Register("mrpigeon/gfx/player_Jump.png", ivec2(16,32), ivec2(0)); 39 player_jump = Tiler::Register("mrpigeon/gfx/player_kickAir.png", ivec2(16,32), ivec2(0)); /* 3 frames */ 40 player_kickair = Tiler::Register("mrpigeon/gfx/player_kickFloor.png", ivec2(16,32), ivec2(0)); /* 6 frames */ 41 player_kickfloor = Tiler::Register("mrpigeon/gfx/player_WalkB.png", ivec2(16,32), ivec2(0)); /* 8 frames */ 42 player_walkb = Tiler::Register("mrpigeon/gfx/player_Walk.png", ivec2(16,32), ivec2(0)); /* 8 frames */ 43 player_walk = Tiler::Register("mrpigeon/gfx/player_WalkRaiseFist.png", ivec2(16,32), ivec2(0)); /* 8 frames */ 44 player_walkraisefist = Tiler::Register("mrpigeon/gfx/player_Death.png", ivec2(16,32), ivec2(0)); /* 7 frames */ 45 46 totaltime = 0.0f; 47 walktime = 0.0f; 48 flytime = 0.0f; 49 railtime = 0.0f; 50 backtime = 0.0f; 27 51 } 28 52 … … 30 54 { 31 55 WorldEntity::TickGame(deltams); 56 deltams *= 6.3478; 57 58 totaltime += deltams; 59 60 flytime += deltams; 61 if (flytime > 400.0f) 62 flytime -= 400.0f; 63 64 walktime += deltams; 65 if (walktime > 700.0f) 66 walktime -= 700.0f; 67 68 railtime += deltams; 69 if (railtime > 1000.0f) 70 railtime -= 1000.0f; 71 72 backtime += deltams; 73 if (backtime > 5000.0f) 74 backtime -= 5000.0f; 32 75 } 33 76 … … 36 79 WorldEntity::TickDraw(deltams); 37 80 38 Scene::GetDefault()->AddTile(hudarrow, 0, ivec3(30, 8, 0), 0, vec2(3.0f)); 39 Scene::GetDefault()->AddTile(hudprogress, 0, ivec3(0, 0, 0), 0, vec2(3.0f)); 81 Video::SetClearColor(vec4(0.0f, 0.0f, 0.0f, 1.0f)); 82 83 Scene::GetDefault()->AddTile(hud_progress, 0, ivec3(18, 3, 0), 0, vec2(3.0f)); 84 85 int n = (int)(totaltime * 372 / 156000.0f); 86 if (n > 372) 87 n = 372; 88 Scene::GetDefault()->AddTile(hud_arrow, 0, ivec3(48 + n, 18, 10), 0, vec2(3.0f)); 89 90 for (int i = -(int)(backtime * 144 / 5000.0f); i < 512 + 144; i += 144) 91 Scene::GetDefault()->AddTile(deco_campagneback, 0, ivec3(i, 288, 0), 0, vec2(1.0f)); 92 //for (int i = -(int)(backtime * 96 / 5000.0f); i < 512 + 96; i += 96) 93 // Scene::GetDefault()->AddTile(deco_cityback, 0, ivec3(i, 288, 0), 0, vec2(1.0f)); 94 //for (int i = -(int)(backtime * 288 / 5000.0f); i < 512 + 288; i += 288) 95 // Scene::GetDefault()->AddTile(deco_citybackdefense, 0, ivec3(i, 288, 0), 0, vec2(1.0f)); 96 //for (int i = -(int)(backtime * 192 / 5000.0f); i < 512 + 192; i += 192) 97 // Scene::GetDefault()->AddTile(deco_citybackpav, 0, ivec3(i, 288, 0), 0, vec2(1.0f)); 98 99 for (int i = -(int)(railtime * 72 / 1000.0f); i < 512 + 72; i += 72) 100 Scene::GetDefault()->AddTile(deco_floorrails, 0, ivec3(i, 57, 0), 0, vec2(1.0f)); 101 102 Scene::GetDefault()->AddTile(pigeon_flying, (int)(flytime * 2 / 400.0f), ivec3(81, 147, 0), 0, vec2(3.0f)); 103 104 Scene::GetDefault()->AddTile(player_walkb, (int)(walktime * 8 / 700.0f), ivec3(120, 81, 0), 0, vec2(3.0f)); 40 105 } 41 106 42 107 MrPigeon::~MrPigeon() 43 108 { 44 Tiler::Deregister(hudprogress); 45 Tiler::Deregister(hudarrow); 109 Tiler::Deregister(hud_progress); 110 Tiler::Deregister(hud_arrow); 111 112 Tiler::Deregister(deco_campagneback); 113 Tiler::Deregister(deco_cityback); 114 Tiler::Deregister(deco_citybackdefense); 115 Tiler::Deregister(deco_citybackpav); 116 Tiler::Deregister(deco_floorrails); 117 118 Tiler::Deregister(pigeon_flying); 119 120 Tiler::Deregister(player_dashdown); 121 Tiler::Deregister(player_death); 122 Tiler::Deregister(player_fall); 123 Tiler::Deregister(player_jump); 124 Tiler::Deregister(player_kickair); 125 Tiler::Deregister(player_kickfloor); 126 Tiler::Deregister(player_walkb); 127 Tiler::Deregister(player_walk); 128 Tiler::Deregister(player_walkraisefist); 46 129 } 47 130 … … 49 132 { 50 133 Application app("MrPigeon", ivec2(512,384), 60.0f); 51 new DebugFps(2 0, 20);134 new DebugFps(2, 370); 52 135 new MrPigeon(); 53 136 app.ShowPointer(false); -
trunk/mrpigeon/mrpigeon.h
r1185 r1200 16 16 virtual void TickDraw(float deltams); 17 17 18 TileSet *hudprogress, *hudarrow; 18 TileSet *hud_progress, 19 *hud_arrow; 20 TileSet *deco_campagneback, 21 *deco_cityback, 22 *deco_citybackdefense, 23 *deco_citybackpav, 24 *deco_floorrails; 25 TileSet *pigeon_flying; 26 TileSet *player_dashdown, 27 *player_death, 28 *player_fall, 29 *player_jump, 30 *player_kickair, 31 *player_kickfloor, 32 *player_walkb, 33 *player_walk, 34 *player_walkraisefist; 35 36 double totaltime; 37 float walktime, flytime, railtime, backtime; 19 38 }; 20 39
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