Ignore:
Timestamp:
Apr 7, 2012, 11:55:36 PM (8 years ago)
Author:
sam
Message:

mrpigeon: implement a few animations for testing purposes.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/mrpigeon/mrpigeon.h

    r1185 r1200  
    1616    virtual void TickDraw(float deltams);
    1717
    18     TileSet *hudprogress, *hudarrow;
     18    TileSet *hud_progress,
     19            *hud_arrow;
     20    TileSet *deco_campagneback,
     21            *deco_cityback,
     22            *deco_citybackdefense,
     23            *deco_citybackpav,
     24            *deco_floorrails;
     25    TileSet *pigeon_flying;
     26    TileSet *player_dashdown,
     27            *player_death,
     28            *player_fall,
     29            *player_jump,
     30            *player_kickair,
     31            *player_kickfloor,
     32            *player_walkb,
     33            *player_walk,
     34            *player_walkraisefist;
     35
     36    double totaltime;
     37    float walktime, flytime, railtime, backtime;
    1938};
    2039
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