Changeset 1280
- Timestamp:
- Apr 23, 2012, 2:20:26 PM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/orbital/mesh.h
r1279 r1280 501 501 502 502 mat3 rotmat = mat3::rotate(360.0f / nsides, 0.f, 1.f, 0.f); 503 vec3 p1(r1, -h , 0.f), p2(r2, h, 0.f), n;503 vec3 p1(r1, -h * .5f, 0.f), p2(r2, h * .5f, 0.f), n; 504 504 505 505 /* Construct normal */ 506 506 n = p2; 507 n.y = r1 * (r1 - r2) / (2.f * h);507 n.y = r1 * (r1 - r2) / h; 508 508 if (!smooth) 509 509 n = mat3::rotate(180.0f / nsides, 0.f, 1.f, 0.f) * n;
Note: See TracChangeset
for help on using the changeset viewer.