Ignore:
Timestamp:
Apr 26, 2012, 8:20:48 PM (8 years ago)
Author:
sam
Message:

core: prefix some member variables with m_ for clarity.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/sprite.cpp

    r1198 r1300  
    5151    Entity::TickDraw(deltams);
    5252
    53     Scene::GetDefault()->AddTile(data->tileset, data->id, position,
     53    Scene::GetDefault()->AddTile(data->tileset, data->id, m_position,
    5454                                 0, vec2(1.0f));
    5555}
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