Ignore:
Timestamp:
Apr 30, 2012, 11:48:55 AM (9 years ago)
Author:
sam
Message:

build: fix compilation on Windows by undefining the min and max macros
that WinDef.h insists on shoving down our throats.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/lolcore.vcxproj.filters

    r1307 r1313  
    364364      <Filter>src\platform\xbox</Filter>
    365365    </ClInclude>
    366     <ClInclude Include="..\src\lol\debug.h" />
    367366    <ClInclude Include="..\src\gpu\indexbuffer.h">
    368367      <Filter>src\gpu</Filter>
     
    370369    <ClInclude Include="..\src\array.h">
    371370      <Filter>src</Filter>
     371    </ClInclude>
     372    <ClInclude Include="..\src\lol\debug.h">
     373      <Filter>src\lol</Filter>
    372374    </ClInclude>
    373375  </ItemGroup>
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