Ignore:
Timestamp:
Aug 19, 2010, 2:58:27 AM (10 years ago)
Author:
sam
Message:

Invert the mouse coordinate handling logic.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/game.cpp

    r131 r137  
    6565    GetScene();
    6666
    67     data->map->Render(data->scene, data->mousex, data->mousey, 0);
     67    data->map->Render(data->scene, -data->mousex, -data->mousey, 0);
    6868    data->scene->Render();
    6969
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