Ignore:
Timestamp:
May 13, 2012, 10:11:50 PM (9 years ago)
Author:
sam
Message:

win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/benchsuite.vcxproj

    r1210 r1380  
    4444    <Keyword>Win32Proj</Keyword>
    4545  </PropertyGroup>
    46   <Import Project="Lol.Config.props" />
     46  <Import Project="Lol.Core.Config.props" />
    4747  <ImportGroup Label="ExtensionSettings">
     48    <Import Project="Lol.Fx.props" />
    4849  </ImportGroup>
    4950  <ImportGroup Label="PropertySheets">
    5051    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    51     <Import Project="Lol.Vars.props" />
     52    <Import Project="Lol.Core.Vars.props" />
    5253  </ImportGroup>
    5354  <PropertyGroup Label="UserMacros" />
    54   <Import Project="Lol.Rules.props" />
     55  <Import Project="Lol.Core.Rules.props" />
    5556  <ItemDefinitionGroup />
    5657  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    5758  <ImportGroup Label="ExtensionTargets">
     59    <Import Project="Lol.Fx.targets" />
    5860  </ImportGroup>
    5961</Project>
Note: See TracChangeset for help on using the changeset viewer.