Ignore:
Timestamp:
May 13, 2012, 10:11:50 PM (9 years ago)
Author:
sam
Message:

win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/deushax.vcxproj

    r1210 r1380  
    4646    <Keyword>Win32Proj</Keyword>
    4747  </PropertyGroup>
    48   <Import Project="Lol.Config.props" />
     48  <Import Project="Lol.Core.Config.props" />
    4949  <ImportGroup Label="ExtensionSettings">
     50    <Import Project="Lol.Fx.props" />
    5051  </ImportGroup>
    5152  <ImportGroup Label="PropertySheets">
    5253    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    53     <Import Project="Lol.Vars.props" />
     54    <Import Project="Lol.Core.Vars.props" />
    5455  </ImportGroup>
    5556  <PropertyGroup Label="UserMacros" />
    56   <Import Project="Lol.Rules.props" />
     57  <Import Project="Lol.Core.Rules.props" />
    5758  <ItemDefinitionGroup />
    5859  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    5960  <ImportGroup Label="ExtensionTargets">
     61    <Import Project="Lol.Fx.targets" />
    6062  </ImportGroup>
    6163</Project>
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