Ignore:
Timestamp:
May 13, 2012, 10:11:50 PM (9 years ago)
Author:
sam
Message:

win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/mrpigeon.vcxproj

    r1220 r1380  
    5959    <Keyword>Win32Proj</Keyword>
    6060  </PropertyGroup>
    61   <Import Project="Lol.Config.props" />
     61  <Import Project="Lol.Core.Config.props" />
    6262  <ImportGroup Label="ExtensionSettings">
     63    <Import Project="Lol.Fx.props" />
    6364  </ImportGroup>
    6465  <ImportGroup Label="PropertySheets">
    6566    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    66     <Import Project="Lol.Vars.props" />
     67    <Import Project="Lol.Core.Vars.props" />
    6768  </ImportGroup>
    6869  <PropertyGroup Label="UserMacros" />
    69   <Import Project="Lol.Rules.props" />
     70  <Import Project="Lol.Core.Rules.props" />
    7071  <ItemDefinitionGroup />
    7172  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    7273  <ImportGroup Label="ExtensionTargets">
     74    <Import Project="Lol.Fx.targets" />
    7375  </ImportGroup>
    7476</Project>
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