Ignore:
Timestamp:
May 13, 2012, 10:11:50 PM (9 years ago)
Author:
sam
Message:

win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/orbital.vcxproj

    r1366 r1380  
    5050    <Keyword>Win32Proj</Keyword>
    5151  </PropertyGroup>
    52   <Import Project="Lol.Config.props" />
     52  <Import Project="Lol.Core.Config.props" />
    5353  <ImportGroup Label="ExtensionSettings">
     54    <Import Project="Lol.Fx.props" />
    5455  </ImportGroup>
    5556  <ImportGroup Label="PropertySheets">
    5657    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    57     <Import Project="Lol.Vars.props" />
     58    <Import Project="Lol.Core.Vars.props" />
    5859  </ImportGroup>
    5960  <PropertyGroup Label="UserMacros" />
    60   <Import Project="Lol.Rules.props" />
     61  <Import Project="Lol.Core.Rules.props" />
    6162  <ItemDefinitionGroup />
    6263  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    6364  <ImportGroup Label="ExtensionTargets">
     65    <Import Project="Lol.Fx.targets" />
    6466  </ImportGroup>
    6567</Project>
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