Ignore:
Timestamp:
May 13, 2012, 10:11:50 PM (9 years ago)
Author:
sam
Message:

win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/testsuite.vcxproj

    r1318 r1380  
    5151    <Keyword>Win32Proj</Keyword>
    5252  </PropertyGroup>
    53   <Import Project="Lol.Config.props" />
     53  <Import Project="Lol.Core.Config.props" />
    5454  <ImportGroup Label="ExtensionSettings">
     55    <Import Project="Lol.Fx.props" />
    5556  </ImportGroup>
    5657  <ImportGroup Label="PropertySheets">
    5758    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    58     <Import Project="Lol.Vars.props" />
     59    <Import Project="Lol.Core.Vars.props" />
    5960  </ImportGroup>
    6061  <PropertyGroup Label="UserMacros" />
    61   <Import Project="Lol.Rules.props" />
     62  <Import Project="Lol.Core.Rules.props" />
    6263  <ItemDefinitionGroup />
    6364  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    6465  <ImportGroup Label="ExtensionTargets">
     66    <Import Project="Lol.Fx.targets" />
    6567  </ImportGroup>
    6668</Project>
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