Changeset 1406


Ignore:
Timestamp:
May 21, 2012, 12:38:05 AM (9 years ago)
Author:
sam
Message:

gpu: start working on the LolFx format.

Location:
trunk
Files:
1 added
4 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/Makefile.am

    r1403 r1406  
    4848nodist_liblol_a_SOURCES = \
    4949    gpu/defaultmaterial.lolfx.cpp \
    50     gpu/emptymaterial.lolfx.cpp
     50    gpu/emptymaterial.lolfx.cpp \
     51    gpu/testmaterial.lolfx.cpp
    5152liblol_a_CPPFLAGS = @LOL_CFLAGS@
    5253
  • trunk/test/tutorial/02_cube.lolfx

    r1392 r1406  
    11-- GLSL.Vert --
    22
    3 #version 120\n
     3#version 120
    44
    55attribute vec3 in_Vertex;
  • trunk/win32/lolcore.vcxproj

    r1380 r1406  
    195195    <LolFxCompile Include="..\src\gpu\defaultmaterial.lolfx" />
    196196    <LolFxCompile Include="..\src\gpu\emptymaterial.lolfx" />
     197    <LolFxCompile Include="..\src\gpu\testmaterial.lolfx" />
    197198  </ItemGroup>
    198199  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  • trunk/win32/lolcore.vcxproj.filters

    r1380 r1406  
    408408      <Filter>src\gpu</Filter>
    409409    </LolFxCompile>
     410    <LolFxCompile Include="..\src\gpu\testmaterial.lolfx">
     411      <Filter>src\gpu</Filter>
     412    </LolFxCompile>
    410413  </ItemGroup>
    411414</Project>
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