Ignore:
Timestamp:
May 30, 2012, 7:59:12 PM (11 years ago)
Author:
sam
Message:

core: rename f64vec4 to dvec4 etc. for consistency with GLSL.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lol/math/vector.h

    r1405 r1426  
    4444    typedef tname<half> f16##suffix; \
    4545    typedef tname<float> suffix; \
    46     typedef tname<double> f64##suffix; \
     46    typedef tname<double> d##suffix; \
    4747    typedef tname<int8_t> i8##suffix; \
    4848    typedef tname<uint8_t> u8##suffix; \
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