Changeset 1457
- Timestamp:
- Jun 11, 2012, 11:43:21 PM (11 years ago)
- Location:
- trunk
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/neercs/neercs.vcxproj
r1451 r1457 36 36 </ItemGroup> 37 37 <ItemGroup> 38 <LolFxCompile Include="video\test.lolfx" />39 </ItemGroup>40 <ItemGroup>41 38 <ProjectReference Include="$(SolutionDir)lolcore.vcxproj"> 42 39 <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> 43 40 </ProjectReference> 41 </ItemGroup> 42 <ItemGroup> 43 <LolFxCompile Include="video\blurh.lolfx" /> 44 <LolFxCompile Include="video\blurv.lolfx" /> 45 <LolFxCompile Include="video\glow.lolfx" /> 46 <LolFxCompile Include="video\postfx.lolfx" /> 47 <LolFxCompile Include="video\radial.lolfx" /> 48 <LolFxCompile Include="video\simple.lolfx" /> 44 49 </ItemGroup> 45 50 <PropertyGroup Label="Globals"> -
trunk/neercs/neercs.vcxproj.filters
r1451 r1457 19 19 </ItemGroup> 20 20 <ItemGroup> 21 <LolFxCompile Include="video\test.lolfx"> 21 <LolFxCompile Include="video\blurh.lolfx"> 22 <Filter>video</Filter> 23 </LolFxCompile> 24 <LolFxCompile Include="video\blurv.lolfx"> 25 <Filter>video</Filter> 26 </LolFxCompile> 27 <LolFxCompile Include="video\glow.lolfx"> 28 <Filter>video</Filter> 29 </LolFxCompile> 30 <LolFxCompile Include="video\postfx.lolfx"> 31 <Filter>video</Filter> 32 </LolFxCompile> 33 <LolFxCompile Include="video\radial.lolfx"> 34 <Filter>video</Filter> 35 </LolFxCompile> 36 <LolFxCompile Include="video\simple.lolfx"> 22 37 <Filter>video</Filter> 23 38 </LolFxCompile> -
trunk/neercs/video/render.cpp
r1456 r1457 456 456 // timer 457 457 timer_global_previous=timer_global; 458 timer_global =timer->Get();458 timer_global+=timer->Get(); 459 459 if(!pause) main_angle=timer_global*100.0f*PID; 460 460 timer_fps=1.0f/(timer_global-timer_global_previous); -
trunk/win32/Lol.Core.Build.props
r1448 r1457 8 8 9 9 <!-- Use OpenGL instead of Direct3D? --> 10 <UseOpenGL> false</UseOpenGL>10 <UseOpenGL>true</UseOpenGL> 11 11 12 12 </PropertyGroup> -
trunk/win32/lolcore.vcxproj
r1451 r1457 87 87 <ClCompile Include="..\src\font.cpp" /> 88 88 <ClCompile Include="..\src\forge.cpp" /> 89 <ClCompile Include="..\src\gpu\framebuffer.cpp" /> 89 90 <ClCompile Include="..\src\gpu\indexbuffer.cpp" /> 90 91 <ClCompile Include="..\src\gpu\shader.cpp" /> … … 146 147 <ClInclude Include="..\src\font.h" /> 147 148 <ClInclude Include="..\src\forge.h" /> 149 <ClInclude Include="..\src\gpu\framebuffer.h" /> 148 150 <ClInclude Include="..\src\gpu\indexbuffer.h" /> 149 151 <ClInclude Include="..\src\gpu\shader.h" /> -
trunk/win32/lolcore.vcxproj.filters
r1406 r1457 215 215 <Filter>src\...</Filter> 216 216 </ClCompile> 217 <ClCompile Include="..\src\gpu\framebuffer.cpp"> 218 <Filter>src\gpu</Filter> 219 </ClCompile> 217 220 </ItemGroup> 218 221 <ItemGroup> … … 400 403 <Filter>src\...</Filter> 401 404 </ClInclude> 405 <ClInclude Include="..\src\gpu\framebuffer.h"> 406 <Filter>src\gpu</Filter> 407 </ClInclude> 402 408 </ItemGroup> 403 409 <ItemGroup>
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